Mountain Project Logo

Routes in Lost Angel

5.9 Crack T 5.9 5c 17 VI 17 HVS 5a
AAArete S 5.10b 6a+ 19 VII- 19 E2 5b
Archangel S 5.12c 7b+ 27 IX- 27 E6 6b
Autumn S 5.11a/b 6c 23 VIII- 23 E3 5c
Awakenings S 5.12a 7a+ 25 VIII+ 25 E5 6a
Be Here Now T,S 5.8 5b 16 VI- 15 HVS 4c
Boy's World T 5.7+ 5a 15 V+ 13 MVS 4b
Caterer, The S 5.12b 7b 26 VIII+ 26 E5 6b
China Doll T 5.9 5c 17 VI 17 HVS 5a C3
China Doll (P1-2, free) T,S 5.13+ 8b 30 X- 31 E7 7a
Crazy Wisdom T,S 5.11a 6c 22 VII+ 22 E3 5c
Digital Dilemma (a.k.a. Johnny and Stella's route) S 5.12a 7a+ 25 VIII+ 25 E5 6a
Disneyland S 5.11d 7a 24 VIII 25 E5 6a
Divination S 5.11b 6c 23 VIII- 23 E3 5c
Divination Direct S 5.11d 7a 24 VIII 25 E5 6a
Drop Zone S 5.10b/c 6b 20 VII 20 E2 5b
Dynamometer S 5.12c 7b+ 27 IX- 27 E6 6b
Dyno ArĂȘte S 5.11a 6c 22 VII+ 22 E3 5c
Earth Voyage S 5.12a 7a+ 25 VIII+ 25 E5 6a
Freedom S 5.9+ 5c 17 VI 17 E1 5a
Fright Grooves T 5.8+ 5b 16 VI- 15 HVS 4c X
Host, The S 5.11c/d 7a 24 VIII 25 E4 6a
Hunky Monkey S 5.11b 6c 23 VIII- 23 E3 5c
Interzone T 5.10c 6b 20 VII 20 E2 5b PG13
Jungle Blues From Jupiter T 5.11a 6c 22 VII+ 22 E3 5c
Killing in the Name T 5.9- 5c 17 VI 16 HVS 4c
Knowoneness T 5.9 5c 17 VI 17 HVS 5a
Life on Mars S 5.10a 6a 18 VI+ 18 E1 5a
Long Dong Dihedral T 5.6 4c 14 V 12 S 4b
Long Dong with Zentropa Finish T,S 5.10c 6b 20 VII 20 E2 5b
Lost in Tradslation T 5.10b 6a+ 19 VII- 19 E2 5b
Naked Lunch S 5.11c 6c+ 24 VIII- 24 E4 6a
Night Grooves S 5.10d 6b+ 21 VII+ 21 E3 5b
Outta This World T 5.12a 7a+ 25 VIII+ 25 E5 6a
Podophobia S 5.13a 7c+ 29 IX+ 29 E6 6c
Primal Cinema S 5.11a 6c 22 VII+ 22 E3 5c
Rage Against The Machine T,S 5.11a/b 6c 23 VIII- 23 E3 5c
Raise the Titanic S 5.11b 6c 23 VIII- 23 E3 5c
Rock Odyssey S 5.12b 7b 26 VIII+ 26 E5 6b
Rush S 5.11b 6c 23 VIII- 23 E3 5c
Shape Shifters T 5.9 5c 17 VI 17 HVS 5a
Shunyata T 5.8 5b 16 VI- 15 HVS 4c
Signs of Life S 5.11b 6c 23 VIII- 23 E3 5c
Spiders From Mars T 5.11 6c+ 23 VIII- 23 E4 5c
Standard Route S 5.6 4c 14 V 12 S 4b
Strange Cargo S 5.11a 6c 22 VII+ 22 E3 5c
Take the Power Back T 5.9- 5c 17 VI 16 HVS 4c
Technical Remote Viewing S 5.11a 6c 22 VII+ 22 E3 5c
Time Traveler T,TR 5.9 5c 17 VI 17 HVS 5a
Vaino Step, The S 5.12a 7a+ 25 VIII+ 25 E5 6a
Variation to Hunky Monkey S 5.11d 7a 24 VIII 25 E5 6a
Weenie Roast T 5.9 5c 17 VI 17 HVS 5a
Wide Crack T 5.8 5b 16 VI- 15 HVS 4c
Zentropa T,S 5.11a 6c 22 VII+ 22 E3 5c
Type: Trad, 70 ft
FA: Dekker, Horan, Guerin, 1981
Page Views: 1,026 total, 7/month
Shared By: david goldstein on Jul 26, 2006
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


8 Opinions

Your To-Do List:

Add To-Do

Your Star Rating:


     Clear Rating

Your Difficulty Rating:


-none- Change

Your Ticks:

Add New Tick
    -none-

Description

This is a worthwhile trad pitch, with a little more climbing than its partner, Jungle Blues. While these pitches are fun, they probably did not provide commensurate challenges for the highpowered FA team.

Climb the initial corner of Jungle Blues which someone on this site calls 10a while Rolofson calls it 11a. If you want to do this short climb in one pitch, back clean the gear below the roof and set up a bomber directional for the second above the roof. Once above the roof, traverse right easily until at the base the prominent, right-facing SFM corner. Rolofson recommends belaying here, but I recommend continuing. The move getting into the corner involves passing a somewhat tricky small bulge with micro pro. From here, the corner steepens with a crux about where you'd expect it. There is good gear through the crux. Above the corner, surmount a pedestal, briefly contemplate with dismay the licheny, vertical, blank face above you, then step left into the easy left-facing exit corner of Jungle Blues. After about 20', step right onto a ledge with rap bolts.

Location

On the Wake Up Wall, this uses the same start as Jungle Blues.

This wall is south-facing and close to the parking lot.

Protection

We used: A couple of small RPs, single set of Rocks to #7, 1 ea 0.4 - 2 Camalot, a green and a red Alien, long slings.

Photos

A nice mixed sport/trad link-up exists that straightens the line and provides a consistent single pitch to fixed anchors: start with the initial Caterer corner (11a/b?), then head into the stellar (but short) Spiders dihedral (11c), then jog right to the final Caterer headwall (12a) and anchors above. To prevent rope drag, sling any trad gear below the first bolt long, as well as the first two bolts on the upper headwall. Gear up to 1". It makes for one of the better lines on Wakeup Wall. Mar 19, 2012