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Routes in Lost Angel

5.9 Crack T 5.9 5c 17 VI 17 HVS 5a
AAArete S 5.10b 6a+ 19 VII- 19 E2 5b
Archangel S 5.12c 7b+ 27 IX- 27 E6 6b
Autumn S 5.11a/b 6c 23 VIII- 23 E3 5c
Awakenings S 5.12a 7a+ 25 VIII+ 25 E5 6a
Be Here Now T,S 5.8 5b 16 VI- 15 HVS 4c
Boy's World T 5.7+ 5a 15 V+ 13 MVS 4b
Caterer, The S 5.12b 7b 26 VIII+ 26 E5 6b
China Doll T 5.9 5c 17 VI 17 HVS 5a C3
China Doll (P1-2, free) T,S 5.13+ 8b 30 X- 31 E7 7a
Crazy Wisdom T,S 5.11a 6c 22 VII+ 22 E3 5c
Digital Dilemma (a.k.a. Johnny and Stella's route) S 5.12a 7a+ 25 VIII+ 25 E5 6a
Disneyland S 5.11d 7a 24 VIII 25 E5 6a
Divination S 5.11b 6c 23 VIII- 23 E3 5c
Divination Direct S 5.11d 7a 24 VIII 25 E5 6a
Drop Zone S 5.10b/c 6b 20 VII 20 E2 5b
Dynamometer S 5.12c 7b+ 27 IX- 27 E6 6b
Dyno ArĂȘte S 5.11a 6c 22 VII+ 22 E3 5c
Earth Voyage S 5.12a 7a+ 25 VIII+ 25 E5 6a
Freedom S 5.9+ 5c 17 VI 17 E1 5a
Fright Grooves T 5.8+ 5b 16 VI- 15 HVS 4c X
Host, The S 5.11c/d 7a 24 VIII 25 E4 6a
Hunky Monkey S 5.11b 6c 23 VIII- 23 E3 5c
Interzone T 5.10c 6b 20 VII 20 E2 5b PG13
Jungle Blues From Jupiter T 5.11a 6c 22 VII+ 22 E3 5c
Killing in the Name T 5.9- 5c 17 VI 16 HVS 4c
Knowoneness T 5.9 5c 17 VI 17 HVS 5a
Life on Mars S 5.10a 6a 18 VI+ 18 E1 5a
Long Dong Dihedral T 5.6 4c 14 V 12 S 4b
Long Dong with Zentropa Finish T,S 5.10c 6b 20 VII 20 E2 5b
Lost in Tradslation T 5.10b 6a+ 19 VII- 19 E2 5b
Naked Lunch S 5.11c 6c+ 24 VIII- 24 E4 6a
Night Grooves S 5.10d 6b+ 21 VII+ 21 E3 5b
Outta This World T 5.12a 7a+ 25 VIII+ 25 E5 6a
Podophobia S 5.13a 7c+ 29 IX+ 29 E6 6c
Primal Cinema S 5.11a 6c 22 VII+ 22 E3 5c
Rage Against The Machine T,S 5.11a/b 6c 23 VIII- 23 E3 5c
Raise the Titanic S 5.11b 6c 23 VIII- 23 E3 5c
Rock Odyssey S 5.12b 7b 26 VIII+ 26 E5 6b
Rush S 5.11b 6c 23 VIII- 23 E3 5c
Shape Shifters T 5.9 5c 17 VI 17 HVS 5a
Shunyata T 5.8 5b 16 VI- 15 HVS 4c
Signs of Life S 5.11b 6c 23 VIII- 23 E3 5c
Spiders From Mars T 5.11 6c+ 23 VIII- 23 E4 5c
Standard Route S 5.6 4c 14 V 12 S 4b
Strange Cargo S 5.11a 6c 22 VII+ 22 E3 5c
Take the Power Back T 5.9- 5c 17 VI 16 HVS 4c
Technical Remote Viewing S 5.11a 6c 22 VII+ 22 E3 5c
Time Traveler T,TR 5.9 5c 17 VI 17 HVS 5a
Vaino Step, The S 5.12a 7a+ 25 VIII+ 25 E5 6a
Variation to Hunky Monkey S 5.11d 7a 24 VIII 25 E5 6a
Weenie Roast T 5.9 5c 17 VI 17 HVS 5a
Wide Crack T 5.8 5b 16 VI- 15 HVS 4c
Zentropa T,S 5.11a 6c 22 VII+ 22 E3 5c
Type: Sport, 80 ft
FA: Bob Horan and Mark Kalin, June 1997
Page Views: 1,906 total, 10/month
Shared By: Eric Peers on Oct 5, 2001
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


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Description

This is a reasonably nice 10a midway up Lost Angel wall. Start halfway up the trail as for Dyno Arete. Crux move is probably 10a, dihedral a 9-9+ish and the remainder pretty easy.

The climb starts by stepping over a few small bushes, pulling up on some easy stuff, and then stepping up onto a nice little point. Then you sidepull and make your first clip about 15 ft. above the ground to the left. Don't go too far right (the holds disappear). Now for the one move wonder crux move. Slap around left until you get reasonably solid (no good feet here). Move a little left, slap again and you'll get a good hold. Then move on up. Next clip is above and to the right. Proceed up the dihedral generally bearing right. If a clip looks to be far left, it is (that's Dyno Arete). All the clips for this are to the right. Work up the dihedral for about 3 clips and then make a beeline right. 4-5 more clips along a gradually ascending right-hand traverse. Tops out to two hangers above a 12. You can rap back down/lower here. It's hard to clean the route since it makes almost a 90-degree turn from the dihedral.

You can continue with Escape from Freedom (works up a large flake with a single bolt -- 5.5/5.6 easy climb) and then across a traverse with no pro (you can slap a #1 Camalot in above the traverse). Then work your way up to the slab after the traverse (nasty nasty when wet). A small Alien might fit in the crack here. I got one or two in. Then just walk up the ramp for very easy 5.5-5.6 trad climbing. Pro off to the left. Finish for this is above Zentropa I think. You can also make a left-hand turn up to another set of hangers (#2 protects this well) and then lead a nifty sport 5.10c up to your right. Or you can climb the gully to the left for super simple 5.0 style trad and top out.

Protection

You'll need at least 10 quickdraws for Freedom

Escape from Freedom: Trad variation after Freedom. #3 Camalot for the ramp, small Aliens after the traverse, #1 Camalot before the traverse.

Photos

Brenda Leach
Sandy, Utah
Brenda Leach   Sandy, Utah
There's a fun trad 5.9+/5.10a variation for the 2nd half of this climb. After the 3rd or 4th bolt, head straight up the thin crack to the anchor with webbing. There's a nice finger lock as you move to the left of the 4th bolt. It's a balancy stretch to get there. Bring a few small to medium cams. This variation eliminates the really easy traverse to the right and facilitates cleaning the route. Jul 5, 2006
Ben Mottinger    
 
Route is pretty forgettable. The first few moves up the dihedral are ok, but then it seems the route ends and the route setter just added bolts to the nearest easy anchor. Apr 23, 2006
brent pohlmann
San Francisco, CA
brent pohlmann   San Francisco, CA
does anyone know what the route name and grade is of the route that takes off directly above the anchors after the first pitch of freedom?(at the end of the ramp) Aug 11, 2004
Are you guys being a little harsh - if you're calling the top crack area 9ish, then the below move is tougher, don't you think? Jun 16, 2003
Bryan Gartland
Helena, MT
Bryan Gartland   Helena, MT
I agree, Freedom is likely the easiest 10 around Boulder, in addition to being one of the most blatantly bolted cracks in the area. Apr 22, 2003
Ron Olsen
Boulder, CO
Ron Olsen   Boulder, CO
The crux moves seem more like 5.9 than 5.10a. Most people I climb with feel it's the easiest 10a in Boulder County. Aug 6, 2002