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Routes in Laurel Knob

'Shimer Down T 5.9 5c 17 VI 17 HVS 5a
A Second Way (Variation Finish to Seconds) T,S 5.10- 6a 18 VI+ 18 E1 5a
Aloha slab T 5.10b 6a+ 19 VII- 19 E2 5b R
Annie Get Your Guns T 5.10 6b 20 VII- 19 E2 5b
Arrested Development T 5.12- 7a+ 25 VIII+ 25 E5 6a
Before the Settlers Arrive T 5.7 5a 15 V+ 13 MVS 4b
Better late than never T 5.9+ 5c 17 VI 17 E1 5a
Biopsy T 5.8+ 5b 16 VI- 15 HVS 4c
Black Flag T 5.9- 5c 17 VI 16 HVS 4c
Buried Treasure T 5.10 6b 20 VII- 19 E2 5b PG13
Canyons of Laurel T 5.11b 6c 23 VIII- 23 E3 5c
Central Pillar Direct Finish T,S 5.11b/c 6c+ 23 VIII- 24 E4 6a
Central Pillar of Laurel T 5.10 6b 20 VII- 19 E2 5b
Clippidy Doodah... S 5.11c 6c+ 24 VIII- 24 E4 6a
Clowns to the Left of me T 5.10 6b 20 VII- 19 E2 5b PG13
Cotton Pony T 5.11 6c+ 23 VIII- 23 E4 5c
Cruising with the Top Down T 5.10 6b 20 VII- 19 E2 5b
Defective Sonar T 5.12a 7a+ 25 VIII+ 25 E5 6a
Dike hike - Monster Groove T 5.11a 6c 22 VII+ 22 E3 5c
Dillard Arete T 5.12b 7b 26 VIII+ 26 E5 6b
Don't call me surely T 5.8+ 5b 16 VI- 15 HVS 4c R
Dry streak T 5.10+ 6b+ 21 VII+ 20 E3 5b PG13
Fathom T 5.10a 6a 18 VI+ 18 E1 5a
Fathom Direct T 5.10+ 6b+ 21 VII+ 20 E3 5b R
Fathom Escape Hatch T 5.11 6c+ 23 VIII- 23 E4 5c A2
Finger Lickin' Good T 5.10+ 6b+ 21 VII+ 20 E3 5b
Friction Addiction T 5.10+ 6b+ 21 VII+ 20 E3 5b
Frolictown T 5.7 5a 15 V+ 13 MVS 4b
Fruit of the Poisonous Tree T,S 5.12c 7b+ 27 IX- 27 E6 6b
Funky Chicken, The T 5.11- 6c 22 VIII+ 22 E3 5c
Get it while it's hot T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Gibbet , The T 5.11 6c+ 23 VIII- 23 E4 5c PG13
Girl friend route T 5.8 5b 16 VI- 15 HVS 4c
Groover (Gaskin Finish) T 5.8 5b 16 VI- 15 HVS 4c
Groover Variation (Fischesser Finish) T 5.8 5b 16 VI- 15 HVS 4c
Groovin' in the name of the Laurel T 5.10c 6b 20 VII 20 E2 5b R
Have and Not Need T,S 5.10c 6b 20 VII 20 E2 5b
High & Dry T,S 5.11- 6c 22 VIII+ 22 E3 5c
Hone Ranger T 5.11a/b 6c 23 VIII- 23 E3 5c X
Hypocrite's Corner T 5.10c 6b 20 VII 20 E2 5b
Jokers to the right T 5.10 6b 20 VII- 19 E2 5b PG13
Keel Hauled T 5.10 6b 20 VII- 19 E2 5b PG13
Laurel's Girdle T 5.9 5c 17 VI 17 HVS 5a PG13
Laurel's Snake Dike T 5.11b 6c 23 VIII- 23 E3 5c
Legendary "F" Bomb, The T 5.11 6c+ 23 VIII- 23 E4 5c
Manatee Fluid T 5.9+ 5c 17 VI 17 E1 5a
Manatee Left T 5.7+ 5a 15 V+ 13 MVS 4b
Mechanical Bull T,S 5.11a 6c 22 VII+ 22 E3 5c PG13
Mirage T 5.12 7b+ 27 VIII+ 26 E6 6b PG13
Mirage Direct Finish T 5.12b 7b 26 VIII+ 26 E5 6b
Monster Groove Direct Start T,S 5.12b 7b 26 VIII+ 26 E5 6b A0
Monster Groove Reject Start T 5.12b 7b 26 VIII+ 26 E5 6b
Mutiny T 5.9 5c 17 VI 17 HVS 5a PG13
Nana's Bananas T 5.11+ 7a 24 VIII 24 E4 6a
Nanna Gets Her Groove On T,S 5.12 7b+ 27 VIII+ 26 E6 6b
O.K. Corral T,S 5.10d 6b+ 21 VII+ 21 E3 5b
Oasis T 5.11- 6c 22 VIII+ 22 E3 5c
Old Times' Sake T 5.10 6b 20 VII- 19 E2 5b
Permission Granite T 5.11 6c+ 23 VIII- 23 E4 5c
Pirate's Cove T 5.9+ 5c 17 VI 17 E1 5a
Pirate's Cove direct finish T 5.10+ 6b+ 21 VII+ 20 E3 5b PG13
Pirate's cove Alt start T 5.8 5b 16 VI- 15 HVS 4c R
Puff The Magic Dragon T 5.10a 6a 18 VI+ 18 E1 5a
Quantum Mechanic's Arete T,S 5.11+ 7a 24 VIII 24 E4 6a
Rejected Radar T 5.12a 7a+ 25 VIII+ 25 E5 6a A0
Rock Eating Tree T 5.11b 6c 23 VIII- 23 E3 5c PG13
Route Of The Living Dead T 5.11a 6c 22 VII+ 22 E3 5c
Seconds T 5.8+ 5b 16 VI- 15 HVS 4c
Squirrely man T 5.10 6b 20 VII- 19 E2 5b
Steep in the Teacups of Laurel T,S 5.12d 7c 28 IX 28 E6 6b
Stegg, Roy Fathom ALT. T 5.9 5c 17 VI 17 HVS 5a PG13
Stellar Sonar T 5.10 6b 20 VII- 19 E2 5b PG13
Stemming Laurel T 5.10+ 6b+ 21 VII+ 20 E3 5b
Stingray T 5.9 5c 17 VI 17 HVS 5a PG13
Two Rattlers in Your Face T 5.8+ 5b 16 VI- 15 HVS 4c
Unfathomable T 5.11b 6c 23 VIII- 23 E3 5c A1 PG13
Use It Express T 5.10a 6a 18 VI+ 18 E1 5a
Use It Or Luge It T,S 5.10+ 6b+ 21 VII+ 20 E3 5b
Use it or Luge it Direct Start T 5.11c 6c+ 24 VIII- 24 E4 6a
Walkin' Da Plank T 5.10+ 6b+ 21 VII+ 20 E3 5b PG13
Wild Turkeys T 5.11- 6c 22 VIII+ 22 E3 5c PG13
Wild Wild West T,S 5.11 6c+ 23 VIII- 23 E4 5c PG13
Wormhole T 5.9- 5c 17 VI 16 HVS 4c
Type: Trad, 1000 ft, 8 pitches, Grade III
FA: Mike Fischesser, Terry Jennings, Henry Browning - 1982
Page Views: 3,973 total, 33/month
Shared By: andjoely on Jan 18, 2008
Admins: Ryan Williams, Aaron Parlier, Steve Lineberry

You & This Route


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Description

Amazing, sustained face climbing. Rock steepens as you get higher, but it becomes a little more featured. End on fathom after headwall. I did the first pitch of begoon-offenbacher rather than the original first pitch of fathom direct (so this is what i am describing below).
P1: follow slabby face up past a few bolts and a couple of gear placements up high to anchors, 5.10-
P2: follow dike up and right past a couple bolts and then go up to another anchor
P3-P4: wander up water groove looking for pro
P5: The wall steepens a little and this is some sweet climbing
P6-P8: finish on fathom

Location

Look for water groove that intersects with the fathom headwall 500 feet up. Start climbing the bolted line in groove to the left for one variation or for the original variation, start uphill and left .

Protection

up to #2 camalot. tricams were helpful in at least one spot. Some key nut placements. Few placements on most pitches. Double bolt anchors at the top of each pitch. I gave it an R because tricky moves are often poorly protected and a fall on the runout, featured terrain could be very nasty.
Jonathan Dull
Boone, NC
  5.10+ R
Jonathan Dull   Boone, NC
  5.10+ R
This is a great route but has some pretty serious runouts. One should be well seasoned with granite slab and runouts before hopping on this thing - spicy climbing well above pro. Starting on To Have and Not Need provides a great direct start and is well protected; and finishing on Fathom adds some fun groove climbing and more of a "wall" feel. It's also worth noting that several of the pitches can be linked, making doubles useful. Overall fantastic climbing just runout as heck. Classic. Jan 3, 2017
GWB
  5.10+ R
GWB  
  5.10+ R
The Have and Not Need 1st pitch makes a great entrance to Fathom Direct. 5 bolts and some gear if you need it lead to the first belay anchor. The traverse for the second pitch would be much easier if not covered with ice. Beware starting early in the winter. It didn't block the forward progress just made it more fun.

Third pitch has 3 bolts and some not so great gear placements. Quite a runout between the second and third bolt. Fourth pitch only had 1 bolt that we could find but it's in a great spot. Fifth pitch is the crux and the bolts are well spaced for the harder climbing. Movement to the last bolt is spicy. This pitch didn't feel much harder than the 1st of Have and Not Need. Lots of fun and seems to be dry for the most part but the upper original Fathom crux will likely be wet if the water is running. Jan 16, 2012