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Routes in West Ridge - part D - Xanadu to Pony Express

Air Mail T 5.10b 6a+ 19 VII- 19 E2 5b PG13
Backslash T 5.10d 6b+ 21 VII+ 21 E3 5b
Barbie Doll Arete, The T 5.12- 7a+ 25 VIII+ 25 E5 6a R
Bit by Bit T,S 5.11c/d 7a 24 VIII 25 E4 6a
Bottlenecks T 5.9 5c 17 VI 17 HVS 5a
Clean Dan T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Coffee Break with Joe T 5.8- 5b 16 VI- 14 VS 4c
Cold Turkey T 5.9+ 5c 17 VI 17 E1 5a
Coniferous Types T 5.9+ 5c 17 VI 17 E1 5a
Crazy Fingers T 5.12a/b 7b 26 VIII+ 26 E5 6a PG13
Cruising Lane T 5.6 4c 14 V 12 S 4b R
Detour, The T 5.9+ 5c 17 VI 17 E1 5a R
Doc's Little Brother T,TR 5.6 4c 14 V 12 S 4b
Dr. Michael Solar T,TR 5.7 5a 15 V+ 13 MVS 4b
Duh Dihedral T 5.6 4c 14 V 12 S 4b
Early Bird Special T 5.6 4c 14 V 12 S 4b
Fine Line T,TR 5.9 5c 17 VI 17 HVS 5a
Five Fang Overhang T 5.8+ 5b 16 VI- 15 HVS 4c R
Fork in the Road T 5.8 5b 16 VI- 15 HVS 4c R
Formula, The T 5.12a 7a+ 25 VIII+ 25 E5 6a
Foxtrot T 5.11d 7a 24 VIII 25 E5 6a PG13
Funeral March T 5.9 5c 17 VI 17 HVS 5a
Hand Crack (aka White Lightning) T 5.10a 6a 18 VI+ 18 E1 5a
Hang Ten T,TR 5.8- 5b 16 VI- 14 VS 4c
Henry Chinaski T 5.10b 6a+ 19 VII- 19 E2 5b
Highway 61 T 5.9+ 5c 17 VI 17 E1 5a PG13
Inverted Vee T 5.8 5b 16 VI- 15 HVS 4c R
Iron Pony T 5.11d 7a 24 VIII 25 E5 6a
Kashmir T,TR 5.11b 6c 23 VIII- 23 E3 5c
Kubla Khan T 5.11c 6c+ 24 VIII- 24 E4 6a
Lady Fingers T 5.7 5a 15 V+ 13 MVS 4b
Lunar Avenue T 5.8- 5b 16 VI- 14 VS 4c R
Lunar Lander T 5.8- 5b 16 VI- 14 VS 4c
MRJR (aka MB III) T,TR 5.12d 7c 28 IX 28 E6 6b R
Masterbator's Edge, The T 5.12a 7a+ 25 VIII+ 25 E5 6a R
Milk Dreams T 5.10a 6a 18 VI+ 18 E1 5a
Milk and Honey T 5.8 5b 16 VI- 15 HVS 4c
Mirage T 5.9 5c 17 VI 17 HVS 5a R
Parallels T 5.11b/c 6c+ 23 VIII- 24 E4 6a
Pool of Blood T 5.9 5c 17 VI 17 HVS 5a
Positively Fourth Street T,TR 5.9+ 5c 17 VI 17 E1 5a
Rhadamanthus T 5.10a 6a 18 VI+ 18 E1 5a PG13
River Of Darkness T 5.8 5b 16 VI- 15 HVS 4c
Road Narrows T 5.10 6b 20 VII- 19 E2 5b
Sign of the Cross T 5.10d 6b+ 21 VII+ 21 E3 5b
Snail Mail T 5.10 6b 20 VII- 19 E2 5b R
Srinagar T 5.7 5a 15 V+ 13 MVS 4b
Tampon T,TR 5.7 5a 15 V+ 13 MVS 4b R
Tango T 5.11 6c+ 23 VIII- 23 E4 5c
Tanqueray T 5.11c 6c+ 24 VIII- 24 E4 6a R
Terminal Velocity T 5.11b/c 6c+ 23 VIII- 24 E4 6a
Texas Two-Step T 5.10+ 6b+ 21 VII+ 20 E3 5b R
Three Lane Highway T 5.8 5b 16 VI- 15 HVS 4c X
Tickle, The T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Toprope Right of Formula TR 5.12 7b+ 27 VIII+ 26 E6 6b
Trip Itch T 5.10 6b 20 VII- 19 E2 5b
Tryptich T 5.10b 6a+ 19 VII- 19 E2 5b
Whatever T 5.9 5c 17 VI 17 HVS 5a R
Willow World T 5.8 5b 16 VI- 15 HVS 4c R
Working Class Hero T 5.8 5b 16 VI- 15 HVS 4c
X T 5.9+ 5c 17 VI 17 E1 5a PG13
Xanadu T 5.10a 6a 18 VI+ 18 E1 5a
Zap Snack T 5.10+ 6b+ 21 VII+ 20 E3 5b
Zip Code T 5.11- 6c 22 VIII+ 22 E3 5c
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Type: Trad
FA: unknown
Page Views: 874 total · 12/month
Shared By: Patrik on Sep 13, 2012
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

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Access Issue: Seasonal Closures Details

Description

From the current guidebooks (Rossiter's/Levine's), this single pitch starts with the broken crack on Fine Line to a large ledge then steps right and picks up the left-facing dihedral of the upper part of Terminal Velocity. An even better combo is to start with White Lightning. Pull through its crux and go up about 6 more feet to a hand jam crack. Step left and stand on a sizable jug of Terminal Velocity. Go up to the ledge and continue the dihedral.

This is a great first 10c lead in Eldo as it takes nuts every foot on the upper dihedral (the crux).

Protection

Standard rack. Medium/smallish nuts for the upper half. Maybe a small cam (blue/green Alien?) to prevent gear zippering in the dihedral.

Photos

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Rick Vermeil
Erie, CO
  5.11a
Rick Vermeil   Erie, CO
  5.11a
The upper corner of this route has a lot of thin stemming that gets increasingly difficult. I don't know if you are intended to pull right on to the arete in between White Lightning and this at the top to make it 10c, but it felt harder than the given grade stemming straight up through the corner. I'm 5'9", so maybe it will be easier for a taller climber? I TR'd the lower crux of Terminal Velocity and found the crux technically more difficult but overall way less effort than the upper corner. Small nuts are probably best to protect the upper corner but were hard to place with the wide stemming stance required so I opted for TCUs and ballnuts. Not a "good first Eldo 10c" IMO. Apr 27, 2015
mountainhick
Black Hawk, CO
  5.10+
mountainhick   Black Hawk, CO
  5.10+
Agreed, escaping to the arete keeps it in the 5.10 range, but 5.10c is a sandbag for stemming through the top corner if you don't have freakish yoga/splits abilities. A couple comments on Terminal Velocity back this up too, people saying the upper corner is harder than the lower 5.11b/c crux. Jun 18, 2015

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