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Routes in West Ridge - part D - Xanadu to Pony Express

Air Mail T 5.10b 6a+ 19 VII- 19 E2 5b PG13
Backslash T 5.10d 6b+ 21 VII+ 21 E3 5b
Barbie Doll Arete, The T 5.12- 7a+ 25 VIII+ 25 E5 6a R
Bit by Bit T,S 5.11c/d 7a 24 VIII 25 E4 6a
Bottlenecks T 5.9 5c 17 VI 17 HVS 5a
Clean Dan T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Coffee Break with Joe T 5.8- 5b 16 VI- 14 VS 4c
Cold Turkey T 5.9+ 5c 17 VI 17 E1 5a
Coniferous Types T 5.9+ 5c 17 VI 17 E1 5a
Crazy Fingers T 5.12a/b 7b 26 VIII+ 26 E5 6a PG13
Cruising Lane T 5.6 4c 14 V 12 S 4b R
Detour, The T 5.9+ 5c 17 VI 17 E1 5a R
Doc's Little Brother T,TR 5.6 4c 14 V 12 S 4b
Dr. Michael Solar T,TR 5.7 5a 15 V+ 13 MVS 4b
Duh Dihedral T 5.6 4c 14 V 12 S 4b
Early Bird Special T 5.6 4c 14 V 12 S 4b
Fine Line T,TR 5.9 5c 17 VI 17 HVS 5a
Five Fang Overhang T 5.8+ 5b 16 VI- 15 HVS 4c R
Fork in the Road T 5.8 5b 16 VI- 15 HVS 4c R
Formula, The T 5.12a 7a+ 25 VIII+ 25 E5 6a
Foxtrot T 5.11d 7a 24 VIII 25 E5 6a PG13
Funeral March T 5.9 5c 17 VI 17 HVS 5a
Hand Crack (aka White Lightning) T 5.10a 6a 18 VI+ 18 E1 5a
Hang Ten T,TR 5.8- 5b 16 VI- 14 VS 4c
Henry Chinaski T 5.10b 6a+ 19 VII- 19 E2 5b
Highway 61 T 5.9+ 5c 17 VI 17 E1 5a PG13
Inverted Vee T 5.8 5b 16 VI- 15 HVS 4c R
Iron Pony T 5.11d 7a 24 VIII 25 E5 6a
Kashmir T,TR 5.11b 6c 23 VIII- 23 E3 5c
Kubla Khan T 5.11c 6c+ 24 VIII- 24 E4 6a
Lady Fingers T 5.7 5a 15 V+ 13 MVS 4b
Lunar Avenue T 5.8- 5b 16 VI- 14 VS 4c R
Lunar Lander T 5.8- 5b 16 VI- 14 VS 4c
MRJR (aka MB III) T,TR 5.12d 7c 28 IX 28 E6 6b R
Masterbator's Edge, The T 5.12a 7a+ 25 VIII+ 25 E5 6a R
Milk Dreams T 5.10a 6a 18 VI+ 18 E1 5a
Milk and Honey T 5.8 5b 16 VI- 15 HVS 4c
Mirage T 5.9 5c 17 VI 17 HVS 5a R
Parallels T 5.11b/c 6c+ 23 VIII- 24 E4 6a
Pool of Blood T 5.9 5c 17 VI 17 HVS 5a
Positively Fourth Street T,TR 5.9+ 5c 17 VI 17 E1 5a
Rhadamanthus T 5.10a 6a 18 VI+ 18 E1 5a PG13
River Of Darkness T 5.8 5b 16 VI- 15 HVS 4c
Road Narrows T 5.10 6b 20 VII- 19 E2 5b
Sign of the Cross T 5.10d 6b+ 21 VII+ 21 E3 5b
Snail Mail T 5.10 6b 20 VII- 19 E2 5b R
Srinagar T 5.7 5a 15 V+ 13 MVS 4b
Tampon T,TR 5.7 5a 15 V+ 13 MVS 4b R
Tango T 5.11 6c+ 23 VIII- 23 E4 5c
Tanqueray T 5.11c 6c+ 24 VIII- 24 E4 6a R
Terminal Velocity T 5.11b/c 6c+ 23 VIII- 24 E4 6a
Texas Two-Step T 5.10+ 6b+ 21 VII+ 20 E3 5b R
Three Lane Highway T 5.8 5b 16 VI- 15 HVS 4c X
Tickle, The T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Toprope Right of Formula TR 5.12 7b+ 27 VIII+ 26 E6 6b
Trip Itch T 5.10 6b 20 VII- 19 E2 5b
Tryptich T 5.10b 6a+ 19 VII- 19 E2 5b
Whatever T 5.9 5c 17 VI 17 HVS 5a R
Willow World T 5.8 5b 16 VI- 15 HVS 4c R
Working Class Hero T 5.7 5a 15 V+ 13 MVS 4b
X T 5.9+ 5c 17 VI 17 E1 5a PG13
Xanadu T 5.10a 6a 18 VI+ 18 E1 5a
Zap Snack T 5.10c 6b 20 VII 20 E2 5b
Zip Code T 5.11- 6c 22 VIII+ 22 E3 5c
Type: Trad, 60 ft
FA: Sharp & Lavendar 1981
Page Views: 93 total, 1/month
Shared By: david goldstein on Jun 9, 2003
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

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Seasonal Closures Details

Description

An appealing looking line whose guidebook difficulty and severity ratings of 5.11C S both understate the case. I tried leading Tanquerey immediately after leading Sidewall and found T far harder and more dangerous.

This climb is the right of two clean, hanging, right-facing dihedrals about 30' right of Xanadu on the upper West ridge. To get to the dihedral, you can face climb straight up to a ledge with a tree (easy 5.10, limited pro, suspect rock) or climb easily up a crack system about 10' right of the corner line and traverse in at the level of the ledge; if you take the 2nd option, beware of a horrible death block -- a 100+ lb rock tenuously perched on a sloping slab.

From the ledge, you can get some good small pieces in the start of the corner which allow you to access a smaller ledge about 8' up. Perform a tricky mantle (10-) protected by a couple of RPs onto the smaller ledge. Once standing on the 2nd ledge, reach high and place a #2 RP; ensure the solidity of this piece as it is probably all you will get through the crux -- if it blows, you will probably hit the tree ledge. The crux is the 10' after the small ledge. The left wall is vertical, has no footholds and a few disappointing handholds. The right wall is slabby, has a few foot nubbins and no handholds. There is at least one decent protection opportunity for a small RP in the crux, but good luck stopping to place it. The pitch ends at a substantial ledge about 60' above the ground. A rap anchor exists on a tree in the crack system to the south, about 10' below and 10' to the south of the belay.

Note if you find yourself midpitch, unwilling to commit desperate, tenuous stemming with a single #2 RP between you and the ledge, it is easy to traverse to the crack on the right, climb it (easy 5th class) traverse back to the Tanquerey belay, and rig a top rope.

Protection

This route is more serious than the S rating would imply -- S+ or S/VS is more like it. Take a light Eldo rack w/ plenty of RPs. Screamers would increase the safety factor

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claytown
Boulder, CO
 
claytown   Boulder, CO
 
Tr'd this after Xanadu yesterday, and I agree that the lead would be a heady one! At the crux, you are kinda pretending that there are holds while steming your way up. Super insecure and if you blow it you would hit that ledge well before the rope starts to catch. Fun, thin climbing though on TR. Nov 15, 2010