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Routes in West Ridge - part A - Verschneidung to base

A Moveable Flake T 5.9+ 5c 17 VI 17 E1 5a
Allosaur T 5.9 5c 17 VI 17 HVS 5a R
Auntie Perspirant T 5.8+ 5b 16 VI- 15 HVS 4c R
Blind Mouse T 5.8 5b 16 VI- 15 HVS 4c PG13
Blues Power T 5.12b 7b 26 VIII+ 26 E5 6b
Clean Freak T 5.12a 7a+ 25 VIII+ 25 E5 6a PG13
Crow's Landing T 5.10 6b 20 VII- 19 E2 5b PG13
Earnest Stemmingway T 5.9 5c 17 VI 17 HVS 5a
Ernest Extended Way T 5.9 5c 17 VI 17 HVS 5a R
Exterminator, The T 5.11a 6c 22 VII+ 22 E3 5c R
Farmer's Wife, The T 5.9 5c 17 VI 17 HVS 5a R
First Unknown T 5.8 5b 16 VI- 15 HVS 4c
Flyback T 5.9+ 5c 17 VI 17 E1 5a R
Foaming Cleanser T 5.10d 6b+ 21 VII+ 21 E3 5b X
Initial Hangover T 5.10 6b 20 VII- 19 E2 5b R
Initial Route T 5.9 5c 17 VI 17 HVS 5a
Jam Con T 5.9+ 5c 17 VI 17 E1 5a
Kickin' Chicken T,S 5.12b 7b 26 VIII+ 26 E5 6b
Leg of Ilg T 5.8- 5b 16 VI- 14 VS 4c
Mineral Maze S 5.11d 7a 24 VIII 25 E5 6a
Morning Thunder T 5.9+ 5c 17 VI 17 E1 5a
Odarodle T 5.9 5c 17 VI 17 HVS 5a R
Office Girls Walk The Plank T 5.12d 7c 28 IX 28 E6 6b
Party Pooper T 5.9 5c 17 VI 17 HVS 5a R
Piece Easy T 5.6 4c 14 V 12 S 4b R
Pork Chop T 5.9+ 5c 17 VI 17 E1 5a PG13
Quo Vadis T 5.8 5b 16 VI- 15 HVS 4c
Ranger Danger T 5.10d 6b+ 21 VII+ 21 E3 5b R
Roadside Attraction T,S 5.11b 6c 23 VIII- 23 E3 5c
Runsholl Scrunch T 5.12- 7a+ 25 VIII+ 25 E5 6a PG13
Shot and Chaser T 5.11b 6c 23 VIII- 23 E3 5c
Sleepytime T 5.6 4c 14 V 12 S 4b
Something Blue T 5.9 5c 17 VI 17 HVS 5a PG13
Stepping Stones T 5.8 5b 16 VI- 15 HVS 4c PG13
Super Scooper T 5.9+ 5c 17 VI 17 E1 5a
Territorial Integrity T,TR 5.9 5c 17 VI 17 HVS 5a X
Thunderbolts From Hell T,S 5.12 7b+ 27 VIII+ 26 E6 6b PG13
Thunderworld T 5.11 6c+ 23 VIII- 23 E4 5c
Turkey Jerky T 5.12c 7b+ 27 IX- 27 E6 6b R
Up the Downclimb T 5.8 5b 16 VI- 15 HVS 4c PG13
Verschneidung Dihedral T 5.7 5a 15 V+ 13 MVS 4b
Water Line T,S 5.11a 6c 22 VII+ 22 E3 5c
Wild Turkey S 5.11d 7a 24 VIII 25 E5 6a
Wingshot T 5.11b 6c 23 VIII- 23 E3 5c
Wishbone T,S 5.11b/c 6c+ 23 VIII- 24 E4 6a PG13
Type: Trad, 220 ft, 3 pitches
FA: A. Sharp and C. Dale, 1980
Page Views: 497 total, 2/month
Shared By: Tony B on Feb 24, 2001
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


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Seasonal Closures Details

Description

Just above the West Ridge Amphitheater (as for Allosaur) and just below the Unsaid area there lies a set of less-often-climbed routes. This is the High Anxiety area. 'High Anxiety' and 'Varieties Of Religious Experience' are two of the better routes here. Most of the routes here are 5.10 to 5.11 and almost all of them are runout at least a little. Crow's Landing is another area climb that is worthy of an ascent. Crow's Landing gets high marks more for the adventurous nature of the climb and for its uniqueness than for the singularity of the line or the rock quality.

The route described here is as I have done it (followed by Chris Parks). As I could not resolve the Topo and text of a guidebook, I improvised and took what appeared to be the best line. Along the way we did find evidence of travel such as chalk under the huge overhang, so we believe that we did the route correctly, but we might be wrong. BE WARNED!!! This section of cliff is best suited to climbers who don't mind hard runouts, and if you end up off-route, that's most likely what you will get.

To find 'Crow's Landing' (as we did it), first locate the big clean slab 100' down and 30' left of the hanging slab of Verschneidung, where a lone pine tree holds a rap station. A right-facing, right-leaning corner borders the left edge of this lower slab, which is Verschneidung Indirect Start. About 60 feet to the left of V.I.S., a left-facing low angle corner lies at the right-hand-edge of the slab. Scramble or climb up this dihedral past a large pine tree and onto a ledge, just beside a second tree, that is much smaller.

P1 Option #1: (5.10a, PG, *) From just beside the small tree, climb up the right side of a blunt arete. After a few meters you will pass a bulge, after which you angle up and left toward a thin crack. And to the bottom of a cove formed by a right-facing wall between a slab and an overhang. Climb up past a few stopper placements and onto the slab, belaying at the back of the slab or continuing on Pitch #2.

P1 Option #2: (5.10, PG, **) From just beside the small tree, climb up the blunt arete. After a few meters you will move sharply left under a bulge, almost as for High Anxiety, but after a few feet you will encounter a small right-facing feature. Climb up this and to the thin crack above, aiming for a blunt corner higher on the wall. Continue past a few stopper placements (small or RP needed?) to a crux perhaps 50' up. Angle right to the bottom of a cove formed by a right-facing wall between a slab and an overhang, which is just out of sight. You can not see into it, but you can see where the rock is missing here. Pull yourself out around onto the slab, then up to the bulge, belaying at the back of the slab or continuing on Pitch #2.

P2: (5.10, S, **) The adrenaline pitch! Move out and left from the back of the cove through under-clings and pinches on the wall to your left. There is plenty of chalk on a few of the holds. The rock here overhangs to the left and outwards. The rock is chunky here and is primarily done on under-clings and pinches, while climbing up and left. There are a few loose holds in the area, but they can be avoided. The crux moves are protected on questionable tricams or TCU's behind flakes from .5-1.5 inches. There is no good rest on this committing and powerful section, so it is best to run for it outright. After 15 feet of such climbing (crux) you will tackle the last bit of overhang and then climb up the face above. I recall setting a belay nearby the top of the roof (perhaps a small tree + gear) to keep an eye on my partner. This is an "exciting" follow as well, as the swing out over space would be a zinger if gear pulled.

P3, Option 1: (5.10, S, *) The "where to now?" pitch. The pitch could be easier or harder. I wandered only a bit and it felt like 5.10. Climb up the face above and two the right hand edge of a tower and onto a slab which forms a right-facing low angle corner where it intersects the tower. Climb this to the top and belay.

P3, Option 2: (5.8, s-) If the previously described top-out looks unsavory (runout) it appears to be possible to traverse right up above the overhang on P2 to the base of the third pitch of High Anxiety. Climb up and left on a band of rock for perhaps 30 feet above a small dihedral. If drag is bad, set a belay here as the finish to P2 of Crow's Landing and then finish up to the crack above with reasonable difficulty (5.8?) and reasonable gear. I have not personally run Crow's Landing to this pitch, but it does not look difficult to achieve.

To descend, find one of several lines of rap stations on trees in the area, or scramble NW up the back side of the West Ridge for perhaps 100 feet and descend as for Verschneidung.

Protection

A set of RPs a set of stoppers and Cams from small to hand-sized. No matter your exact route, you will likely find this a little runout.

Photos

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Byron Murray  
 
Did this route using Steve Levin's guidebook. Our goal was to do Crow's Landing but ended up taking the most vertical, straightforward, best rock quality line. According to Steve's guide, we did Crow's Landing to the second ledge, then Auntie Perspirant up to the belay. For P2 we did Odarodle which offered good protection but was not the best rock. I felt that what we did for P1 was 5.10 PG-13 and P2 was 5.8 PG-13. Apr 20, 2011
Tony B
Around Boulder, CO
 
Tony B   Around Boulder, CO
 
For pitch #1, I did option #2 and only looked at option #1, so Brad's experience with Option one is more credible than my speculation from 10' away. Option #2 looked like a lot more fun and was really pretty good. That is to account for part of my 2-star rating.

For what I called P2, I agree that it is loose. The rock was still better than on the "classic" Your Mother. For what it is worth, I though that the moves were really cool and although the gear was questionable, I felt solid on the holds I chose.

I guess I find some 'excitement' a little fun, and I posted a disclaimor to this effect once (See Roof Wall). I'll stick by it here as I have posted the following two statments, which I suppose are important enough to stress for a second time:1) "Crow's Landing gets high marks more for the adventurous nature of the climb and for its uniqueness than for the singularity of the line or the rock quality."2) "BE WARNED!!! This section of cliff is best suited to 5.11 climbers who don't mind runouts..." Nov 19, 2002
Did this route a year or so ago and would agree with option 1 for pitch 1, except I don't remember it being scary. We did one more pitch to the top, following as shown on the topo in the guidebook. The 10+ start to this pitch is harder than it looks and is very scary as there is the slab to land on and the pro is questionable. The face above the small tree I remember being in the 5.9 range but with doubious rock and protection -- just a matter of finding the right path I guess. I think one star is all I would have given this thing and would recommend it only to those who are out to conquer some serious choss. Nov 19, 2002