Type: | Trad, 300 ft (91 m), 3 pitches |
FA: | Big Arete~ Nathan Brown 2009 (rope solo) Original Tall Order (last pitch) ~ Doug Sword, Nathan Brown spring 2005 |
Page Views: | 5,441 total · 29/month |
Shared By: | nbrown on Jun 11, 2009 |
Admins: | Steve Lineberry, Aaron Parlier |
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Use onX Backcountry to explore the terrain in 3D, view recent satellite imagery, and more. Now available in onX Backcountry Mobile apps! For more information see this post.
fs.usda.gov/detail/nfsnc/ne…
Shortoff Mountain South: All routes between and including C.O and Paradigm Shift are closed.
Shortoff Mountain North: All climbing routes, cliff rim, and campsites within the red band marked on the map are closed to entry. No foot traffic or camping above or below the cliff in this section. Contact the USFS for more details: 828 652 2144.
NC Wall/Apricot Buttress/The Camel: On the NC Wall, all routes between and including Tightrope and Bumblebee Buttress are closed. Apricot Buttress and The Camel are closed.
Bynum Bluff: All routes are closed.
Shortoff Mountain South: All routes between and including C.O and Paradigm Shift are closed.
Shortoff Mountain North: All climbing routes, cliff rim, and campsites within the red band marked on the map are closed to entry. No foot traffic or camping above or below the cliff in this section. Contact the USFS for more details: 828 652 2144.
NC Wall/Apricot Buttress/The Camel: On the NC Wall, all routes between and including Tightrope and Bumblebee Buttress are closed. Apricot Buttress and The Camel are closed.
Bynum Bluff: All routes are closed.
The CCC has created the list linked below of accessible and inaccessible climbing areas with some caveats. If you decide to head out for a day of climbing, please do not attempt to go to those marked ‘inaccessible’. Please note that all areas in WNC will have extensive tree damage and if you head out, use extra caution for all the trees above, especially on a windy day. Rock fall potential is also highest after a big weather event. Please use extra caution while climbing and prepare to self rescue if injured. Injury response time will be greatly limited for any injury currently, especially for a remote injury. Cell service is limited in all areas. Parking at accessible crags in the WNC/ Upstate SC region will likely be challenging. If the parking lot is full, go to a different area and do not park illegally or in a road. Make a plan B before leaving your house. Expect road detours on the way to the crag. NCdrive.gov updates road closures. Once you get to the crag, expect many trees blocking access trails and of course, come volunteer with the CCC to help us bring our climbing areas back!
carolinaclimbers.org/conten…
carolinaclimbers.org/conten…
Description
This is a direct route up the arete feature from the ground to the top. The exposed last pitch follows part of the older route "Tall Order", and is one of my personal all-time favorites. An alternate pitch 1 is to climb "Help Mr Wizard" to the large ledge about 190' up.
P-1 5.11 Start underneath the arete of The "Big Corner", and below the left end of the block/ledge feature where "Armed Robbery" starts. Climb easy terrain to a short grungy chimney (extreme left side of "block") which leads to a 3 bolt line. Crank through this wild crux to better holds that eventually lead onto a pumpy 5.9ish face/arete. Continue up this to the large ledge about 170' up. Pro: #1 camelot down to #00 TCU's. Extra green & yellow alien sized pieces useful.
P-2 5.8 Move out right and pull an overlap to the vertical wall with a seam. Wander up and out onto the arete before moving back left to gain a nice ledge and a 2 bolt anchor. It is 190' down from here, not that you'd actually wanna go down...
P-3 5.10+? Move back over to the arete to gain a sloping ledge and a large block feature. Climb the left side of this feature to the short section of rotten rock that gains a small ledge atop the block. (Note: The original route comes in from the right and climbs the right side of this block). Clip bolt (pay attention to potential rope drag here) and start up into some of the best and most exposed climbing around. Keep your eyes peeled for a tricky shallow horizontal nut placement just above the last cruxy roof feature. This helps take the sting out of the funky mantel move, but is not neccessary and was not found originally during the FA. Continue up steep but more moderate climbing to the top.
P-1 5.11 Start underneath the arete of The "Big Corner", and below the left end of the block/ledge feature where "Armed Robbery" starts. Climb easy terrain to a short grungy chimney (extreme left side of "block") which leads to a 3 bolt line. Crank through this wild crux to better holds that eventually lead onto a pumpy 5.9ish face/arete. Continue up this to the large ledge about 170' up. Pro: #1 camelot down to #00 TCU's. Extra green & yellow alien sized pieces useful.
P-2 5.8 Move out right and pull an overlap to the vertical wall with a seam. Wander up and out onto the arete before moving back left to gain a nice ledge and a 2 bolt anchor. It is 190' down from here, not that you'd actually wanna go down...
P-3 5.10+? Move back over to the arete to gain a sloping ledge and a large block feature. Climb the left side of this feature to the short section of rotten rock that gains a small ledge atop the block. (Note: The original route comes in from the right and climbs the right side of this block). Clip bolt (pay attention to potential rope drag here) and start up into some of the best and most exposed climbing around. Keep your eyes peeled for a tricky shallow horizontal nut placement just above the last cruxy roof feature. This helps take the sting out of the funky mantel move, but is not neccessary and was not found originally during the FA. Continue up steep but more moderate climbing to the top.
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