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Routes in The Amphitheater

A Walk in the Light T 5.10- 6a 18 VI+ 18 E1 5a
Almost Seven (aka Golden Earring) T 5.7 5a 15 V+ 13 MVS 4b
Aloof Roof T 5.8 5b 16 VI- 15 HVS 4c
Breaking Rocks is Hard to Do T 5.9 5c 17 VI 17 HVS 5a
Comic Book Heros T 5.11b 6c 23 VIII- 23 E3 5c
Command Performance T 5.11+ 7a 24 VIII 24 E4 6a
Do or Dive T 5.10a 6a 18 VI+ 18 E1 5a
Doan's Pills T 5.9- 5c 17 VI 16 HVS 4c
Excellent Adventure T 5.7 5a 15 V+ 13 MVS 4b
Finger Love T 5.10a 6a 18 VI+ 18 E1 5a
Gutterball T 5.7 5a 15 V+ 13 MVS 4b
High Wire T 5.7+ 5a 15 V+ 13 MVS 4b
Into The Wild T 5.10- 6a 18 VI+ 18 E1 5a R
Nuclear Crayon T 5.10c 6b 20 VII 20 E2 5b PG13
Quaker State T 5.11a 6c 22 VII+ 22 E3 5c
Raise Hell T 5.8 5b 16 VI- 15 HVS 4c
Shit Hook T 5.8+ 5b 16 VI- 15 HVS 4c PG13
Stab in the Dark T 5.10+ 6b+ 21 VII+ 20 E3 5b
Step and Fetch T 5.8+ 5b 16 VI- 15 HVS 4c
U-Haul T 5.10a 6a 18 VI+ 18 E1 5a
Wailing Wall T 5.6 4c 14 V 12 S 4b
World War Z T 5.10+ 6b+ 21 VII+ 20 E3 5b R
Zombie Woof T 5.10b 6a+ 19 VII- 19 E2 5b
Type: Trad, 120 ft
FA: Tom Howard, Bill Newman - 1974
Page Views: 2,467 total, 24/month
Shared By: saxfiend on Jul 5, 2009
Admins: Ryan Williams, Aaron Parlier, Steve Lineberry

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Description

Steep but well-protected, Raise Hell is a full-value 5.8. The climbing difficulty doesn't really let up until near the end, but there are good rest stances to recharge along the way. An excellent route for a leader who's ready to up the ante after doing routes like Golden Earring.

Start atop a large block about midway down the left wall of the Amphitheatre (same as for Do or Dive). Step onto the wall and move left to a crack system; follow this until it ends, then trend left until you're below a much larger crack. Gain the big crack (crux) and follow it to its end, then move right to another right-arching wide crack (the guidebook inexplicably refers to this as a "chimney"). Climb this wide crack up and right to finish at the rap anchors shared by Golden Earring and other routes in this section.

Location

Starts just left of Do or Dive. Double-rope rap from fixed gear.

Protection

Large cams up to 5" are useful, but bring a full rack and lots of slings to avoid rope drag. Double ropes are recommended. Build a gear anchor at the top.

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Full value 5.8 for me, but protects great and I actually enjoyed the weird traversing chimney. Next time I will do the direct finish. 1 day ago
Sean M
  5.8
Sean M  
  5.8
Solid moderate. Plenty of gear, and very safe, but a little pumpy for the grade. Go straight up instead of following the chimney. Build a natural anchor up top, and descend with Golden Earring anchors. Apr 30, 2016
Matt Westlake
Durham, NC
  5.8
Matt Westlake   Durham, NC
  5.8
Having been up this a few times now, I find it's more fun to continue straight up instead of following the chimney up and right. It's a bit more pumpy and getting underway is a little more intimidating (start through a bit of a bulgy overhang) but it's more fun than crouch-walking up the chimney/thing. Dodge left into easy terrain if you get pumped out or maximize your vertical gain by going straight up the whole way. Regardless, it really is a nice route. Nov 13, 2012
saxfiend
Decatur, GA
 
saxfiend   Decatur, GA  
 
Great route, highly recommended!

Protecting the start is a good idea as the traverse is a little thin and a fall here would be nasty. I placed a cam before stepping off the big block, then back-cleaned it after getting a piece in the initial crack over to the left. Jul 6, 2009