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Routes in Huntington Ravine - Winter Ice Climbing

Central Gully WI1
Damnation Buttress T 5.6 4c 14 V 12 S 4b WI3- M2-3
Damnation Gully WI3
Diagonal Gully
Escape Hatch T
North Gully WI3
Odell's Gully WI2-3
Pinnacle Gully WI3
South gully WI1 PG13
Yale Gully WI2-3
Type: Trad, Mixed, Ice, Alpine, 700 ft, 5 pitches, Grade III
FA: unknown
Page Views: 992 total, 57/month
Shared By: Andrew R D on Jul 13, 2016
Admins: Jay Knower, M Sprague, lee hansche, Jeffrey.LeCours, Robert Hall

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Damnation Buttress is the large vertical rock band immediately left of Damnation Gully. Park at Pinkham Notch, start on Tuckerman Ravine Trail, then branch right toward Huntington Ravine. Once at the base of the ravine, look to climber's right to find Damnation Gully, the longest and second rightmost gully in the ravine. Climb the first several hundred feet of moderate snow to a prominent, dark, steep, somewhat prow-like looking wall to your upper left. The route begins, if I remember correctly, shortly before the prow.

(See Adam Wilcox's January 16, 2010 picture on the Damnation Gully page. The prow is on the buttress left of Damnation Gully, about halfway up, and is the least snow covered feature in that section of the photo. The cleft referenced in this route description is visible as the slightly less snowy section in the middle of the buttress at the top of Wilcox's picture.)…

Pitch 1: The first true pitch of climbing begins at a chimney near the prow and rises roughly fifty feet to a belay at a right facing corner.
If the snow is deep, you may be able to access this smoothly from the Gully. If not, there may be a short but thin, difficult to protect section of slab climbing required to gain the base of the chimney, after which you move up along the gully side face of the buttress for about 20ft, and around the corner to the chimney. The crux is at the top of the chimney. (~80ft, 5.6/M2-3)

The following two pitches are somewhat contrived and most of the technical climbing can be avoided by moving left or right of the steeper rock sections. In low snow, these pitches can involve bushwhacking. You could unrope for or simul-climb these pitches, though some followers may appreciate a belay getting out of the corner.

Pitch 2: Make a bouldery set of moves out of the short, left facing corner onto 3rd class/moderate snow terrain to short, interspersed sections of easy and moderate 5th class climbing, including a short, optional section of 5.7/5.8? finger crack (takes a 0.5 cam) that you can torque and dry tool. Head upward toward the prominent cleft in the top of the cliff. Continue up moderate snow with occasional ledges until you run out of rope. (~200ft, 3rd-Moderate 5th)

Pitch 3: Continue toward the cleft through more 3rd and 4th class terrain with optional steeper sections up until the base of the cleft at the top of the cliff. This may require an extra short pitch with a 50m or 60m rope. Belay as high as is comfortable for the cleft. (~200ft, 3rd-Easy/Moderate 5th)

Pitch 4: Move up the obvious cleft, predominantly stemming, with bits of face and layback climbing near the end of the pitch. The climbing is mostly 5.6 or so, but near the top you could take variations on the right that are probably at least 5.8/M3+ that will take you up onto the ridge/arete of the cleft. This will make setting the belay more complicated and exposed. With a 60m rope you will probably have to stop to set up a belay on sloping ledges near the top. This is definitely the best, most continuous pitch. (~190ft, 5.6/M2-3)

Pitch 5: You could unrope here, but the terrain is still sloping and exposed enough to warrant one more easy pitch to the Alpine Garden where you can sling the rope around a large boulder 30ft back to set an anchor.

Descent: Walk toward the summit and intersect after a few hundred feet with the Alpine Garden Trail. Head climber's left, or South, toward Lions Head to descend. Alternatively, I believe you can head climber's right through the woods to link back up with the approach trail. This is probably fastest, but maybe not the most straightforward. Escape Hatch on climber's left of the ravine is the third option.

The chimney at the beginning is quite fun, but the route is probably better done as Damnation Gully for the majority of the route until you reach the height of the base of the cleft, where it's possible to traverse left out of the gully and link to the cleft. Mark Chauvin's site has a brief description of how to link the two climbs. That said, if the whole route was like the chimney and cleft, this route would be a classic.


Single rack to 2-3, maybe doubles of .75-2 depending on comfort, with a few ice screws depending on conditions. Hexes, nuts, tricams when the route's cracks are icy, otherwise cams work nicely. A picket might be good in snowy conditions, but you could probably do without it. A 70m rope is helpful but definitely not necessary.


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