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Routes in Vector Madness Wall

Boy Cooper T 5.6 4c 14 V 12 S 4b
Doubling the Cube S 5.12a 7a+ 25 VIII+ 25 E5 6a
Halcyon T 5.9 5c 17 VI 17 HVS 5a
Hop Rising Point T 5.10c 6b 20 VII 20 E2 5b
Lack of Principle S 5.10b 6a+ 19 VII- 19 E2 5b
Pi in the Sky T 5.7 5a 15 V+ 13 MVS 4b
Straddle the Pony T 5.7+ 5a 15 V+ 13 MVS 4b PG13
TVC S 5.11d 7a 24 VIII 25 E5 6a
Tangent T 5.10c 6b 20 VII 20 E2 5b
Vector Madness S 5.10d 6b+ 21 VII+ 21 E3 5b
Vertical Component T 5.10b 6a+ 19 VII- 19 E2 5b
Zach's Theorem S 5.12b 7b 26 VIII+ 26 E5 6b


The Vector Madness Wall is a somewhat secluded area on the other side of the Geezer Wall. Where the Geezer Wall faces Dead Snag and Glass Ocean, Vector Madness is in the next gully over to the east. It faces NE and consequently has ample shade.

It is a seldom visited area, so the routes tend to be a bit licheny at the bottom, but with good rock higher up.

Getting There

Take the Challenge Buttress trail up to the Dead Snag/Steort's buttress, then angle east a bit. Avoid the gully between Geezer Wall and the Glass Ocean; if you can see either, you're in the wrong gully.

There is a faint trail bearing SE which eventually peters out in a small alcove -- bear east again and make your way up the next gully. The gully is wide and somewhat choked with talus and vegetation, with a prominent rock fin bordering it to the west. This fin of rock gets progressively taller higher up the gully; eventually Vector Madness can be seen as a shallow dihedral capped by a roof on the left.

Plan 20-30 minutes for the approach.

12 Total Climbs

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Classic Climbing Routes at Vector Madness Wall

Mountain Project's determination of the classic, most popular, highest rated climbing routes in this area.
5.10b 6a+ 19 VII- 19 E2 5b
Lack of Principle
5.10d 6b+ 21 VII+ 21 E3 5b
Vector Madness
5.11d 7a 24 VIII 25 E5 6a
Route Name Location Star Rating Difficulty Date
Lack of Principle 5.10b 6a+ 19 VII- 19 E2 5b Sport
Vector Madness 5.10d 6b+ 21 VII+ 21 E3 5b Sport
TVC 5.11d 7a 24 VIII 25 E5 6a Sport
More Classic Climbs in Vector Madness Wall »

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Found a pair of belay gloves on the ledge below Doubling the Cube this morning, and a brand new quick draw hanging on a nearby route a few days earlier. PM me if they are your's and I'll get them to you. Jun 21, 2016
I'm fairly sure the buttonheads on Vertical/Vector are 5/16", but in any event they appear to be in good shape, albeit old. A bolt and chains have been installed on top; one rap with a 70 meter rope can get you down from there. The lower anchors also have been replaced.

The Vector Madness Wall has cleaned up quite a bit since the crag write-up was posted. The wall is approached by a good trail from either the Challenge Buttress parking area or the Stairs Gulch parking area across from the Storm Mountain picnic area. Follow either approach to the base of Dead Snag (Steorts' Ridge), then continue up the switchback to the left and up for about 75' where the trail splits. The trail heading slightly right goes to Geezer Wall and Glass Ocean and the trail heading hard left goes to Vector Madness Wall and Buena Vista Wall. It takes 15-20 minutes to get to Vector Madness Wall from either the Challenge Buttress parking area or the Stairs Gulch parking area. Sep 4, 2014
Anchor could use an overhaul -- left one is a spinner and the right a rusty (though solid-looking) buttonhead. Slings are faded and could use replacing, though the fixed biners are convenient. Most (all?) of the bolts up the routes are buttonheads as well. Jun 19, 2012

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