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Routes in Vector Madness Wall

Boy Cooper T 5.6 4c 14 V 12 S 4b
Doubling the Cube S 5.12a 7a+ 25 VIII+ 25 E5 6a
Halcyon T 5.9 5c 17 VI 17 HVS 5a
Hop Rising Point T 5.10c 6b 20 VII 20 E2 5b
Lack of Principle S 5.10b 6a+ 19 VII- 19 E2 5b
Pi in the Sky T 5.7 5a 15 V+ 13 MVS 4b
Straddle the Pony T 5.7+ 5a 15 V+ 13 MVS 4b PG13
TVC S 5.11d 7a 24 VIII 25 E5 6a
Tangent T 5.10c 6b 20 VII 20 E2 5b
Vector Madness S 5.10d 6b+ 21 VII+ 21 E3 5b
Vertical Component T 5.10b 6a+ 19 VII- 19 E2 5b
Zach's Theorem S 5.12b 7b 26 VIII+ 26 E5 6b
Type: Sport, 50 ft
FA: George Vargas, JS, June 2016
Page Views: 172 total · 9/month
Shared By: John Steiger on Jun 26, 2016
Admins: Andrew Gram, Perin Blanchard, grk10vq

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High on the Vector Madness Wall is an overhanging prow with two short but outrageous bolted lines well worth the walk for BCC aficionados dabbling in the low end of 5.12. Zach's Theorem is the left line, taking the biggest set of overhangs on Vector Madness Wall -- some of the best air in the Storm Mountain area (hence, IMO, three stars although short). It starts off a large ledge (with two Metolius rap anchors) down and right of the overhang. George thinks this is 12a, but its boulder-problem crux has continuously kicked my butt and his rating would drop the 12a grade on Doubling the Cube, which I pinned my ego to last year, so I'm compelled to give ZT a harder grade. Time will tell whether the table is set for yet another piece of humble pie.


Approach by climbing the first part of Lack of Principle until able to traverse right and up to the ledge, or by climbing the first pitch of Pi in the Sky and walking left on the ledge -- both are 5.6-5.7, but Pi may be more aesthetic.


6 draws to get to the chains, which had a fixed locker as of this writing.



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