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Routes in Dinkum Gulley

Amazing Chimney TR 5.6 4c 14 V 12 S 4b
Batman Can't Fly T,TR 5.11a 6c 22 VII+ 22 E3 5c
Dinkum T,TR 5.9 5c 17 VI 17 HVS 5a
Drastical T 5.9- 5c 17 VI 16 HVS 4c
Dreamer TR 5.10+ 6b+ 21 VII+ 20 E3 5b
Dreamer to Planned Obsolescence Traverse V0+ 4+
Knob Job TR 5.9 5c 17 VI 17 HVS 5a
Lap Dancing TR 5.10d 6b+ 21 VII+ 21 E3 5b
Magic Beans T 5.8- 5b 16 VI- 14 VS 4c
Nightmare TR 5.12 7b+ 27 VIII+ 26 E6 6b
Palm Beach TR 5.10+ 6b+ 21 VII+ 20 E3 5b
Planned Obsolescence T,TR 5.8 5b 16 VI- 15 HVS 4c PG13
Pod, The T,TR 5.7 5a 15 V+ 13 MVS 4b
Robin's Attic T 5.10- 6a 18 VI+ 18 E1 5a
Type: Trad, TR, 40 ft
FA: unknown
Page Views: 724 total · 30/month
Shared By: Evan Wisheropp on Mar 22, 2016
Admins: Aron Quiter, Lurker, M. Morley, Adam Stackhouse, Salamanizer suchoski, Justin Johnsen, Vicki Schwantes

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Walk 20' into the second chimney right of Dinkum and look up. Batman Can't Fly goes up a slightly overhanging crack on your right side to a roof split by a squeeze chimney. After transitioning into the roof (crux) arm lock, work your way out through the roof with solid arm locks until it's wide enough to squeeze through on the far end. It is short, but very fun, and definitely a worthy climb.


Second chimney right of Dinkum. 20 feet in and on the right.





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