| Type: | Trad, Mixed, Ice, 200 ft (61 m), 2 pitches |
| GPS: | 44.74518, -72.04622 |
| FA: | Ryan Brooks and Josh Hurst, Jan 21, 2011 |
| Page Views: | 314 total · 14/month |
| Shared By: | Chris Labosky on Feb 5, 2024 |
| Admins: | Jason Hayden, Kristen Fiore, Luc-514 |
Description
A high quality mixed route that connects the opening ice of Plug and Chug with the alluring hanging daggers to the left of Call of the Wild.
P0: Solo or pitch out the easy ice below Plug and Chug, setting a belay on the right side of Plug and Chug's initial steep ice section.
P1: Angle up and right across ice blobs and cauliflower features aiming roughly for the middle of the first patch of dry rock below a short hanging ice dagger. Clip a bolt where the cauliflower ends, then drytool a few moves up right-facing flakes, clipping two more bolts before pulling onto the dagger. Continue up, angling left, and belay in an ice cave feature on the right side of Plug and Chug's final steep pillars. M7, 30M
P2: This pitch angles up and right, climbing through the steep rock face that separates the upper reaches of Plug and Chug from the riot of pillars and daggers that constitute Call of the Wild and Mindbender. It climbs below a large roof and its attendant hanging ice features. Make a short traverse right from the belay, then drytool up and right following flakes and cracks (and a number of bolts). When you reach a shallow, right-facing corner, climb straight up, clipping a fixed pin and another bolt. This should put you behind the upper curtain/dagger. Execute a couple wild (bolt protected) moves to get established on the dagger, then climb it to the top. M8, WI5+, 30m.
Rap straight down on cord and a rap ring that looked fresh as of February 2024. One full 60m rappel should get you to down-climbable terrain.



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