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Routes in Big Horn Wall

Broken Arrows S 5.12d 7c 28 IX 28 E6 6b
Counting Coup S 5.12b 7b 26 VIII+ 26 E5 6b
Custer's Last Stand S 5.13b 8a 29 IX+ 30 E7 6c
Ghost Dancers S 5.12a 7a+ 25 VIII+ 25 E5 6a
Ghost Dancers Extension S 5.12a 7a+ 25 VIII+ 25 E5 6a
It is not Necessary for Eagles to be Crows S 5.12c 7b+ 27 IX- 27 E6 6b
Kootenai Cruiser S 5.13d 8b 31 X 32 E8 7a
On the Prowl S 5.10d 6b+ 21 VII+ 21 E3 5b
Smoke Signals S 5.11b 6c 23 VIII- 23 E3 5c
Tribal War S 5.12c 7b+ 27 IX- 27 E6 6b
Type: Sport, 60 ft
FA: John Gogus
Page Views: 1,665 total, 16/month
Shared By: claude. on Aug 24, 2009
Admins: Aaron Hobson, Jason Halladay, Anthony Stout, LeeAB Brinckerhoff, Marta Reece, Drew Chojnowski

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Starts in the middle of the cave (last route on the left side) on obvious chalked slots. Make long moves through good slots and crimps to a good rest. Complete the difficult, technical boulder problem between V4-V5. The crux hold has apparently long since broken making the crux move just out of the rest either a right-handed (very temperature dependent two finger stack in a pocket) or do the move left-handed, grabbing the same hold as a pinch. Clip the chains after navigating through the final steep headwall grabbing nothing but big holds.

Significantly harder than any other route on the left side of the cave. The boulder problem is long, hard and technical. Harder for shorter people.


Shirtless Mike
Denver, CO
Shirtless Mike   Denver, CO  
Lee's beta makes this route totally reasonable at the 12d grade, it made the crux feel a V grade or two easier, especially for shorter climbers. Feb 22, 2011
LeeAB Brinckerhoff
LeeAB Brinckerhoff   ABQ, NM  
Found better beta for the crux, hint: don't use the broken pocket...

The crux is longer though than the other 5.12+'s on the wall. Sep 7, 2010