Suggested Page Improvements to Third Pillar, Regular Route
Thanks,
Chris Owen
High Sierra Admin.
This route is one of the high Sierra classics. All 5 pitches have excellent climbing on very high-quality granite. While most of the climbing is on cracks there is a mix of face and chimney climbing on the route as well. It can be done with a 50 m rope, but a 60 m rope will make things easier. Supertopo has an excellent description of the route in their High Sierra Climbing book (1e p.108, 2e p. 164). Other good references include Secor's The High Sierra (second edition, p. 376), Croft's The Good, The Great and The Awesome (first edition, p. 183) and Moynier and Fiddler's California's High Sierra (second edition, p. 374).
P.1 (normal start). From the initial horizontal ledge system, the route gets right down to business with a short 5.8 fist jam crack in a right-facing dihedral. One will be tempted to continue on the arete above the dihedral, but it is a bit simpler to traverse over to another 5.8 crack that heads up and diagonally to the right. At the top of this, the angle briefly lessens to 3rd class. Belay at a tree.
P.2. Traverse left at the base of the face and start up towards a hand crack that eventually narrows to a finger crack. The climbing on this pitch starts at about 5.7 and has a few moves of 10a at the top of the finger crack. The system widens to an off width, but this section is most easily done by using the face moves available. There is a belay stance just below the off width, but things will go better on the next pitch if the belay is set up at the next opportunity above the off width about 20-30 ft higher up.
P.3. From this belay there are many parallel cracks that head up to a large detached flake. The climbing here is approximately 5.8, but can be a bit harder or easier depending on the exact route taken. Once the flake is reached there are several choices here as well. Underneath the left side of the flake is a very enjoyable mid-5th chimney, while on the right side is more 5.8 fist jamming. Take your pick - it's good either way. Belay on top of the flake on a 12" by 6 foot balcony with a spectacular view of Mono Lake.
P.4. Directly above the flake is another 5.8 crack that leads to a short steep 10a finger crack. The 10a section can be bypassed by going right, but it is really very nice and well-protected. Above the finger crack is a difficult face section. The only pro here is small brassys or a piton after a rightward traverse on a decent handrail. Supertopo rates the difficulty of this section as 10a/b depending on if you go straight up the face or traverse right toward the flakes. There are other options, which are either run out or harder. Belay at a now dead tree.
P.5. This part of the route has been described as "the best 5.9 pitch in the universe" (Moynier, p. 374). While most of it is 5.9, it actually has two short sections of harder climbing (10a or so) that some refer to as the crux of the entire route. Both are just above good rest stances and so pro can be placed and the moves contemplated. Note that the first difficult section comes early in the pitch and pro can be placed in a finger crack. A long reach will allow placing the pro while in a good stance, while a leader with a shorter reach will need to commit to climbing into the finger crack before being able to place the piece. Once a small roof is surmounted another good stance is reached along with the start of the next difficult section. This one involves a thin crack. It can be done as a lieback, but that's not the only way and may not be the best way... Place a small nut high before committing to the moves. From here the route gradually steepens and the pillar gets narrower, eventually narrowing to some 5 or 10 feet. Looking straight up to the point at the top with only blue sky behind can be somewhat intimidating! However, the climbing actually eases in difficulty here and has solid jams. The top is slightly overhung but is bypassed by traversing to the right (place good pro before traversing) and then performing a strenuous mantle. It's an awesome way to finish a route!
"The Third Pillar is a great little alpine climb on a very unique feature. The entire climb is pretty high quality, but its the exceptional last pitch that makes it a classic.
There seem to be many variations to the route, but most commonly parties scramble up around the left side of the formation and then begin climbing there. Alternatively, the "Croft variation" basically starts at a low point and climbs up a large flake/pillar and up various crack and ledge systems to a fun finger traverse. Break down the pitches however you like and take whatever lines appear the best -- eventually, they will all funnel you towards the narrow pillar at the top of the formation. The crux is on the second-to-last pitch and passes a short, sheer face with a pin and a few RP placements. The last pitch is an outrageous overhanging hand crack with jugs just where they're needed most. Reminiscent of... believe it or not... the Gunks!" [-Josh Janes]