| Type: | Sport, 220 ft (67 m), 2 pitches |
| GPS: | 38.71397, -104.90111 |
| FA: | Sam Jones, Alex Hladkyj |
| Page Views: | 467 total · 11/month |
| Shared By: | Sam Jones on Jul 20, 2022 |
| Admins: | Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac, Tyler KC |
Location
Find the rings based off the description for the Battletoads Wall area, and make two raps in. You can hike down to the base from the top, but it's a little contrived. Plus, if you rap, you can hang your draws for P1 or TR it you don't lead the grade yet.
P1. Make 2 raps in left of the tree in the middle of the 2nd pitch, then find the belay bolt if you are inclined, and scope your line. Leave the 2nd or 3rd bolt preclipped after the rap to offer a little more security for the opening, tenuous moves. There is a little bit of choss near the base that is easily avoided and shouldn’t detract from the route. Duck into the dihedral at the 4th bolt, but after that, the line climbs much better and goes free right of the arete. Dance through the well-bolted slab crux, and angle right. You are rewarded next with fun roof pulling on positive holds. Belay at the rings, 14 bolts, 5.11b.
P2. Trend right, and pull into the shallow dihedral roof. Lock onto positive incuts, and catch your breath as you have a full value pitch of featured face climbing ahead of you. Take a seat at the comfortable belay, and say hello to the crows that like to catch thermals in the area as you dangle your feet high over the Emerald Valley, 14 bolts, 5.10c.
P2 variation 5.10b. Continue right past the bolted dihedral roof, and head toward the crack system that splits the roof. Grab a lock in the roof, and pull over, heading up until the crack ends and you are forced back into the bolt line. Protection: singles BD #0.4-1.



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