Avg: 2.7 from 6 votes
Routes in High Point
|I Gotta Take a Crack T 5.8+ 5b 16 VI- 15 HVS 4c|
|Tunes T,S 5.10c 6b 20 VII 20 E2 5b R|
|Type:||Trad, Sport, 60 ft|
|FA:||Mark Jacobs and Vern Phinney|
|Page Views:||51 total, 1/month|
|Shared By:||Wilson On The Drums on Apr 3, 2014|
|Admins:||Andrew Gram, Peter Gram, Greg Parker, Andy Busse, Mike Madsen, Mark Rafferty|
DescriptionThe route begins by climbing some very fun sculpted hueco-esque holds. It has a nice sporty feeling to it and there's enough sustained moves to get a pump going. You can get the #3 BDC4 in during these moves. After these initial layback like sequences you'll pull into a couple good horizontal ledges where you'll find the first bolt out left (kinda hidden), clip this with a long sling. Do an interesting mantel to get onto the remaining face where you'll find perfect balance intensive and crystal pinching moves and 2 more bolts to the top. Beware this route is R rated on lead and if you want you can set up a TR after climbing Endo.
LocationThis route is easy to see and access from the dirt pulloff in the ten pins area. See the marker on the map I posted, or read Brent's description for the location of High Point.
ProtectionAlthough I've only TRed this route after leading "Endo" (I gotta take a crack) around the corner, I've heard it will take a BD #3 in a pod as the first piece of gear. Then there are three old bolts leading to a nice 2 bolt anchor with chains. I've looked at the pod that would "take" the cam and it would be pretty dicey and I wouldn't trust it to hold a fall. I would recommend TRing the line first if you would want to lead it. just my 2 cents.
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