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Challenger Wall
Routes Sorted
L to R R to L Alpha
Adventure Punks T 
Challenger T 
Enterprise T 
Explorer T 
Jupiter II T 
Lost in Space T 
Right Stuff, The T 
Space Cowboys T 
Voyager T 
X-15 T 


YDS: 5.11b French: 6c Ewbanks: 23 UIAA: VIII- ZA: 23 British: E3 5c

Type:  Trad, 3 pitches, 400'
Original:  YDS: 5.11b French: 6c Ewbanks: 23 UIAA: VIII- ZA: 23 British: E3 5c [details]
FA: P. Van Betten, J. Smith 1986
Page Views: 1,428
Submitted By: hanshan on Oct 31, 2010  with updates from clint helander

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Finishing up pitch 2

RAIN AND WET ROCK The sandstone in Red Rocks is fragile and is very easily damaged when it is wet. MORE INFO >>>


P1. Pretty casual 10a up the left facing corner. Transition to the left crack where a small tree grows out of the top. Belay on gear on comfy ledge (.75 - #2 cams) (140 feet)

P2. It gets real here with pretty sustained 5.10 climbing. Continue up the crack, placing pro before face climbing left under the roof. Continue up and around the roof on thin cracks (the jammed knot and nut anchor described in Handren's guide is gone). Continue up the crack, aiming for a ledge with loose stacked blocks up and left with a bomber two bolt anchor. (140 feet)

P3. Wow! Another full rope length up what looks from below like a super low angle crack. In fact you get perfect hands in a flare, tips laybacking, and thin face moves. The low angle offwidth chimney protects with hand size pieces. The thinning cracks above take lots of finger and small nuts. The final face crux is out a bit from your gear back in the corner. You don't really want to fall here- partly because the fall would suck and partly because you've already come this far.

Descent: A long rappel leads to a questionable scrub oak laced with rat-gnawed old slings around broken branches in the Steep Space chimney. Another rappel leads to the ground. Be careful of stuck ropes.


Located on the right side of the Challenger Wall, just left of X-15. Voyager shares the first two pitches of Enterprise before branching left.


Doubles from #00- #2 camalot. 1 #3 and 1 #4. Contrary to Handren's book, leave your #5 behind.
Save a #2 for the last moves.

Photos of Voyager Slideshow Add Photo
Rock Climbing Photo: The starting flare. Pitch 3.
The starting flare. Pitch 3.
Rock Climbing Photo: Midway up the long 3rd pitch. You can see that the...
Midway up the long 3rd pitch. You can see that the...

Comments on Voyager Add Comment
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By J. Thompson
From: denver, co
Nov 21, 2010

The same start/first pitch as Enterprise.

By Jon Clark
From: Philadelphia, PA
Apr 12, 2015

The third pitch is a Red Rocks rarity being that it's a crack requiring pure crack technique. It's got it all; a burly start, followed by desperate tips laybacking, and finishing with a bit of runout face. 11b going on 11+
By clint helander
From: anchorage, alaska
Nov 13, 2015

incredible route. got the onsight on the second and third pitches! Needs another set of bolted anchors and another set of rappel anchors to get to the ground. the bush you rap off in the Deep Space slot sucks and is right above a rope eating crack. Pull your ropes way to the left (near challenger) to reduce risk of rope getting stuck. This definitely doesn't get climbed all that often as seen by the lack of chalk and small bits of loose rock on the second pitch traverse.
By Jon Clark
From: Philadelphia, PA
Feb 3, 2016


I recall two double rope raps to the ground on good anchors. One from the top of pitch three to the base of pitch three. One more to the ground.