To Punch a Pterodactyl
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Start on two pockets, dyno up and right, place some gear, move straight up, place some gear, move up and slightly left, place a bomber #1 then send the top crux. The route has two cruxes, bottom and top. This is a top out route. You can walk off.
Bring a crash pad or two incase you blow the bottom or middle.
The top out hold is always dirty with hemlock needles. Go up and clean it off first, or you'll hate your life when you reach for the last crux hold and its dirty.
Tucked in an alcove past sunset wall behind a small hemlock tree. To the right of an obvious wide dihedral crack.
4, .5, 1 There are only three places for gear.