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Animal World
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Aardvark T,TR 
Animal Instinct S 
Animal Magnetism S 
Animal Riots Activist S 
Animation S 
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Balance, The T,S 
Beast Food Left S 
Beast Food Right S 
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Days of Future Passed aka Our Future Has Passed S 
Dihedral T,TR 
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Familiar Strangers T 
Feeding The Beast (aka Beast Food) T,S 
Fifth Destiny, The S 
Fifth World, The T,S 
Free Willie S 
Geritol Generation T,TR 
Global Gorilla S 
Gull Whackers T 
Hands of Destiny S 
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Is It Ready Yet...Moe S 
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Laurel & Hardy Meet Abbott & Costello S 
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Lovely to See You T,S 
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Nice To Be Here S 
Old Dihedral T 
Piles of Trials S 
Pit Bull Prowser S 
Reversal Roof S 
Ride My See-saw S 
Split Personality S 
Strange Times T,S 
Sundog S 
Talking Out Of Turn S 
Threshold Of A Dream S 
Triple Play T 
Tuesday Afternoon S 
Unfamiliar Strangers S 
We Don't Do Crack T 
Wine and Roses T 

The Fifth Destiny 

YDS: 5.12d French: 7c Ewbanks: 28 UIAA: IX ZA: 28 British: E6 6b

   
Type:  Sport, 1 pitch, 105'
Original:  YDS: 5.12d French: 7c Ewbanks: 28 UIAA: IX ZA: 28 British: E6 6b [details]
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Page Views: 1,026
Submitted By: Chris. T. on Nov 30, 2014

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  • Description 

    This is a link-up that combines the lower crux of 'The Fifth World' into the crux of 'Hands of Destiny'.

    Climb the first 4 bolts of 'Fifth' to the end of the crux, then traverse right along the ledge to the 4th bolt of 'Hands' and continue through the crux of 'Hands' and on to the top.

    A few long slings in spots will help with rope drag.

    Protection 

    13 bolts to a 2 bolt anchor (and an optional #1 Camalot for start). A few slings are useful.


    Comments on The Fifth Destiny Add Comment
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    By Chris. T.
    Dec 6, 2014

    Another classic link-up climbs the first half of 'Animal Instinct', then traverses left on the ledge and into the crux of 'Hands of Destiny' and on to the top. Again, long slings are quite useful.

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