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Second Grotto Wall
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L to R R to L Alpha
Back Scratcher Start T 
Lower Plaque Nose T 
Might as Well Jump S 
Necronomicom Direct T 
on ramp, The T 
Plaque Right T 
Zebra, The S 

Might as Well Jump 

YDS: 5.12a/b French: 7b Ewbanks: 26 UIAA: VIII+ ZA: 26 British: E5 6a

Type:  Sport, 1 pitch, 150'
Original:  YDS: 5.12a/b French: 7b Ewbanks: 26 UIAA: VIII+ ZA: 26 British: E5 6a [details]
Page Views: 61
Submitted By: Steve SMith on Jul 3, 2017

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Might as Well Jump is a fun climb that is worth doing if you've made the trip to the crag, on par with The Zebra. This has sustained difficulty, but there are plenty of opportunities for rest including a no-hands rest at the intermediate anchor. The namesake move happens in first half, and I thought the crux was in the first half. The extension adds more climbing but does not make the route any harder. If doing the extension, traverse left after clipping the knifeblade, do a cool leg-hook on the left side of the roof to reach the next bolt, and turn the roof.

You will NOT reach the ground with a 70m, but we did reach the lower slabs which were easy enough to downclimb. It is reachy climbing for the first two bolts. Stick-clipping the second bolt from the intro slabs would have been nice.


Just left of The Zebra, this shares a slab start.


7 draws to an intermediate anchor and 5 more draws to the top. All the protection is fixed: a mix of modern bolts, glue-ins for intermediate anchor, ring bolts, and a knifeblade. There are fixed chains at the top.

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