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The Tower Wall
Routes Sorted
L to R R to L Alpha
Any Which Way But Down/Ex-traction T 
Arrowhead TR 
Back to the Gym TR 
Back to the Wall T 
Crefeld Crank TR 
Dead Tree Dihedral TR 
Ex-traction Slab TR 
In & Out T,TR 
Johnson Route T,TR 
Manticore Dihedral T,TR 
Manticore Face TR 
Manticore Upper Arete T,TR 
No Rest for the Wicked TR 
Ogre Arete T,TR 
Rachel's Crack T,TR 
Red Knob, The T,TR 
Rock Romancer TR 
Rossinator, The TR 
Tower Wall Direct T 
Unrest of the Witches TR 

In & Out 

YDS: 5.5 French: 4b Ewbanks: 13 UIAA: IV+ ZA: 11 British: MS 4a

Type:  Trad, TR, 1 pitch, 90'
Original:  YDS: 5.5 French: 4b Ewbanks: 13 UIAA: IV+ ZA: 11 British: MS 4a [details]
FA: Sharon + Ken Roberts 2015
Page Views: 103
Submitted By: kenr on Nov 20, 2015

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First inside an enclosed space, then outside on the crest of an arete. Variety of different climbing moves and rock situations.

Start straight up the dihedral / open book / gully (freely use holds on both sides). Below the dead tree stump, make a balancy traverse across right wall and diagonal up onto a grassy ledge. Walk right horizontally about twenty feet or so to rock with a short vertical crack.
Optional to set up belay anchor either at the crack or a few feet higher above (to break the route into two pitches for better communication and rope management).

Climb up the arete at the right edge of the Tower Wall. Soon diagonal right off the crest of the arete a few feet to avoid a section with smaller slopier holds. Up a little, then back Left across the crest to an interesting crack by means of a tricky step on sloping rock. Up that crack, then slab footwork to a tree anchor (nice for top-roping other routes), or finish to the top of the cliff.

. Variation: Staying directly on the crest the whole way includes a sequence around 5.6+


Start at the obvious open book or dihedral about 22 feet right from Rachel's Crack, just Right behind the arete of the Ogre. About 25 feet up in the open book is a nine-inch-wide tree stump sticking out three feet.


Leading: Standard Trad rack. In the initial dihedral, look for placements in the right wall. Double-rope technique might be useful - (or perhaps break into two pitches).

Top-Roping: Could perhaps try this with a top anchor at or near the Manticore Face tree (about twenty-five feet below top of cliff, a few feet west in from the east edge of the upper Tower Wall -- need static line to rappel or down-climb in to tree anchor).

The rock is high-friction, so think about how to minimize rope drag for Top-Roping. If belaying from the bottom, standing anywhere near Dead Tree Dihedral might produce lots of friction. Instead having the belayer stand below right from the Manticore Dihedral helps reduce rope friction.

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