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Dragon Arch
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Dragon Arch T 
Enter the Dragon T 
Gimme Danger T 
Hairstyles and Attitudes T 
Last Shout T 
Lunar Tick S 
Ralph, Herb, Bert, and Ernie T 
Rodeo Girls in Bondage T 
Toymakers Dream T 
Two Heads Are Better Than One T 
Valentine Crack T 

Hairstyles and Attitudes 

YDS: 5.10- French: 6a Ewbanks: 18 UIAA: VI+ ZA: 18 British: E1 5a

Type:  Trad, 100'
Original:  YDS: 5.10- French: 6a Ewbanks: 18 UIAA: VI+ ZA: 18 British: E1 5a [details]
FA: Stuart & Bret Ruckman, 1980
Page Views: 1,240
Submitted By: Boissal on Nov 9, 2009

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Setting up camp.

Gate Buttress Area Recreational Lease: Climbs on Church Buttress above vault remain closed MORE INFO >>>


The Ruckmans recommend starting this route by climbing the face to the right of the Dragon Arch, which involves 5.8 face moves up and around the precarious-looking stack of blocks on widely spaced gear. The gritty face above leads to a dihedral that is home to - wait for it - a right-leaning LCC crack!!
Lieback this awkward beast using the occasional jam and face feature until you can pull onto a slab just above the Dragon Arch anchor. From there, a few slab moves bring you to a bolted belay. Bring up your second and rap or shred your rope trying to lower.

Hairstyles is a worthy outing and would be loads more fun if it saw some traffic and cleaned up a bit. Get after it and fight the lean!!


The recommended start is the same as Dragon Arch, a short groove/hand crack. Step out right just below the arch and head up the face toward a right-facing dihedral.
The alternate start involves scrambling up the loose and scrub oak filled gully to the east and following a treed ramp to the base of the dihedral.


This "hand crack" climbs suspiciously like a thin hands/finger crack lieback, meaning you can leave the hand-size pieces at home.
Gear from red C3 to a #1 with doubles on .5 and .75 (BD cams) will suffice, although a #3 can be dropped in the lower section and an extra .4 and #1 could find a home in the crack if you wanted to sew it up.
Medium to large nuts are also welcome.
Sling long at the start and try to keep the rope out of a couple of grooves, otherwise expect rope drag OF DOOM!

2-bolt anchor on the slab (shared with Toymaker's Dream) with fresh webbing and rap rings. Rap off into said gully, seems like it would take all of a 60m rope to get down.

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By Pete Spri
Jun 6, 2010

This route was difficult to lead for a 10a, imo. You are placing gear while lie-backing with poor opposition footholds. Don't go into this expecting a nice 10a hand-jam crack... it's about as far from that as you can get.

Overall, the route was good, but the crack is flared... expect to use medium and large nuts and tcus to protect most of the "hand-crack" stretch. I used one hand sized piece the whole stretch, so definitely don't take doubles.
By Charlie S
From: Ogden, UT
Sep 15, 2013
rating: 5.10 6b 20 VII- 19 E2 5b

Found this entertaining, but definitely hard. Not a gimme. Thought it'd be cleaner, but nope! Still needs some more ascents to clean it up!
By Landon McBrayer
From: Salt Lake City, UT
Jun 2, 2014

The best approach to the dihedral is via the leftward ramp at the beginning of Toymaker's Dream. You can clip the first bolt of TD and proceed up the nice corner (which is why you are doing this climb), all while avoiding a wrestling match with scrub oak and/or the garbage right of Dragon Arch.

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