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Deviant's Games 

YDS: 5.10c French: 6b Ewbanks: 20 UIAA: VII ZA: 20 British: E2 5b

Type:  Trad, 5 pitches, 400'
Original:  YDS: 5.10c French: 6b Ewbanks: 20 UIAA: VII ZA: 20 British: E2 5b [details]
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Submitted By: geoff georges on Jan 8, 2015

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This is a 2 pitch alternative right of the Great Drain. Or 3 pitch if you continue across a slab to the Great Game anchor below the 2 bolt overhanging move.
Anywhere else it would be a great route, but does not compare to Great Game or other classic routes here, also is dirty from lack of traffic.

pitch 1: Great Drain corner, a nice 5.7 crack, 35m.

pitch 2: Start up 2nd p. of GD, deviate right before the OW onto face following small cracks. 10a/b, 30-40m. This zigzags right, then left, more or less straight up, if you go too far right you will end up on Games Idiots Play with some old bolts visible.

pitch 3: more small and hand cracks, 5 old bolts on blunt arete/slab. crux feels run-out with committing moves to uncertain holds and bolts, 10c, 30-40m

pitch 4: this belay is where the Great Drain crosses from left to right and follows ramp to Jungle Warfare, 5.7, 60m or do in 2 pitch's, or staying at the grade and cross slabs above the belay and run into the Great Game, 10c, 5 old bolts, 20m, ( pretty fun for this non slab oriented climber)There is a bolted rap. station here.


When you come up the trail to the base of the wall make a right and this is the first big corner, with the big off width above it.
This route stays on the face right of the OW.
This route is also the double rope rappel line from the top of the Great Game, the walk off is better.


Standard rack to 3", doubles for long pitch's and extra in small cams.

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