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BETA PHOTO: Deep Air problem beta in yellow.
Deep Air climbs a near vertical face via static movement on perfect stone over an ideal landing.
Stand start with hands matched on an edge rail. From there, work straight up through a thin edge to reach a diagonal sloping arete, then a left hand edge. Follow with the right again to a sloping diagonal arete, bump the left up to a sidepull, reach the lip, and mantle on top.
It climbs the west section of Giver's north face.
A pair of pads will work. The landing is good.
BETA PHOTO: Reaching the first sloping arete on Deep Air.