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Routes in 3. Mytho Wall

Floch Ness Monster S 5.11a 6c 22 VII+ 22 E3 5c
Hera S 5.11b/c 6c+ 23 VIII- 24 E4 6a
Huldra S 5.11c 6c+ 24 VIII- 24 E4 6a
Hydra S 5.11c 6c+ 24 VIII- 24 E4 6a
Kraken, The S 5.12c 7b+ 27 IX- 27 E6 6b
Leviathan S 5.13a 7c+ 29 IX+ 29 E6 6c
Little Nemo S 5.12a 7a+ 25 VIII+ 25 E5 6a
Lizard Baby S 5.12b 7b 26 VIII+ 26 E5 6b
Sagertooth Tiger S 5.11b 6c 23 VIII- 23 E3 5c
Sea Sprite S 5.11d 7a 24 VIII 25 E5 6a
Shipyard Showers S 5.12a 7a+ 25 VIII+ 25 E5 6a
Siren S 5.12c 7b+ 27 IX- 27 E6 6b
Tanner's Perpetual Motion Machine S 5.12a 7a+ 25 VIII+ 25 E5 6a
Too Tall for Twomey S 5.11d 7a 24 VIII 25 E5 6a
Type: Sport, 80 ft
FA: Equipped/Cleaned: Johnny Crider FA: T Spiegelberg
Page Views: 268 total, 19/month
Shared By: Taylor Spiegelberg on Oct 23, 2016
Admins: Mike Snyder

You & This Route


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Description

KILLER!!! Johnny's first route at The Shipyard is a dandy! Summon your inner MJ and jump to a giant edge to begin the route. Heel hook and bump up to establish yourself on the wall and continue climbing awesome jugs. Beware of the sting in the tail finish! An instant classic! Mandatory stick clip.

Location

Currently the furthest left route on the Mytho wall. Look for the jump start above the lock box.

Protection

Bolts

Photos

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