The Grand Game
Avg: 3 from 2 votes
Routes in Rogers Slide
|Bill Route T 5.6 4c 14 V 12 S 4b PG13|
|Crucible of War, The T 5.7 5a 15 V+ 13 MVS 4b R|
|Grand Game, The T 5.6 4c 14 V 12 S 4b PG13|
|Kings and Desperate Men T 5.8 5b 16 VI- 15 HVS 4c|
|Little Finger T 5.5 4b 13 IV+ 11 MS 4a|
|Little Finger Direct T 5.7+ 5a 15 V+ 13 MVS 4b X|
|Matrix Reloaded T 5.8+ 5b 16 VI- 15 HVS 4c PG13|
|Matrix, The S 5.8- 5b 16 VI- 14 VS 4c|
|Parallel Dreams T 5.8 5b 16 VI- 15 HVS 4c|
|Screaming Matrix T 5.7 5a 15 V+ 13 MVS 4b PG13|
|Screaming Meaney T 5.8 5b 16 VI- 15 HVS 4c PG13|
|Type:||Trad, 205 ft, 2 pitches|
|FA:||Tom Rosecrans & Erin Rosecrans|
|Page Views:||427 total, 24/month|
|Shared By:||Robert Hall on Jul 8, 2016|
DescriptionAs I have written it, P1 is the same as P1 of Tone-Bone Tennies. P 1 and P2 can be combined with a 60m rope if you don't move right to the "Tone-Bone" belay ledge, and the second scrambles up a move or two.
START: At the high point of the tree ledge, 40-50 ft left of "Crucible" and "Kings and Desperate Men"
P1 - Climb up the water streak to a gear belay on a ledge system to the right. 120? +/- ft 5.5 -5.6 PG (From this gear belay one can traverse easily 30 ft to the right to the anchor on "Crucible".
P2 - From the gear belay, step down and left, then directly up to the fixed anchor under the roof. 80-90 ft 5.6
Descend - With 2 60m ropes, or with one swinging to rapeller's right to the "Crucible" P1 anchor.
LocationThis climb is located on the slab left of the usual climbs like "Matrix" and "Little Finger."
Approach: From the boat landing move more directly up, making a Class 3-4 / easy 5 move or two to the tree ledge that marks the base of these climbs. Beware of lose rocks if people are below at the boat landing.
Starts at the height-of-land on the left "end" of the tree ledge.