Mountain Project Logo

Routes in Prospect Area

Highway to the Danger Zone S 5.13b 8a 29 IX+ 30 E7 6c
Prospect S 5.10b 6a+ 19 VII- 19 E2 5b
Where the wild things are S 5.12a 7a+ 25 VIII+ 25 E5 6a
Type: Sport, 300 ft, 3 pitches, Grade II
FA: Bonar McCallum
Page Views: 114 total, 6/month
Shared By: Tom Gnyra on Apr 27, 2016
Admins: Dave Rone, Tom Gnyra

You & This Route

1 Opinions

Your To-Do List:

Add To-Do

Your Star Rating:

     Clear Rating

Your Difficulty Rating:

-none- Change

Your Ticks:

Add New Tick


From Squamish Climbing Magazine, a Magazine everyone should read and support!

Pitch 1: 5.12a (40 m), 17 bolts. You will need to keep as cool as Iceman to navigate the tiny holds and imaginary feet on the crux of this slab. Start just uphill of Where the Wild Things Are, in an alcove behind a big spruce growing against the cliff face. Climb up and right to a stance below the clean slab. The first 3 bolts are thin technical climbing, after which the difficulty eases off with fun climbing on chert block features. Climb up onto a ledge, move right to a bolt, then up through a classic Rockies chossy band to the first anchors.

Pitch 2: 5.12b (38m), 17 bolts. Keep steady and true, just like Goose, multiple difficulties with easy sections in between. In the immortal words of Goose’s wife, “Put this pitch to bed or lose me forever!” Trend up and right through highly featured stipple rock until you reach the vertical shield. Continue climbing through the shield and past 2 overhangs to reach the anchors in an alcove.

Pitch 3: 5.13c (33m), 15 bolts. To be successful on this pitch you will have to channel your inner Maverick, put on your aviator glasses and climb the overhanging prow. Climb the jug rail up and right of pitch 2 anchors until you can pull onto the overhanging prow. Sustained climbing with multiple cruxes leads to the Danger Zone. “You don’t have time to think up there. If you think you’re dead.”

Continue up for a few meters before moving left onto the slab. Easy but fun climbing leads to the top anchors.

NOTE: Two options to for descent from the top pitch

Option 1: Bring your second (or Wingman) up to the top of pitch 3, with a second rope: Rap off trending left to a rap station about 10 meters below the top anchors. From here you can rap (approx 40 meters) directly to the first pitch anchors, and then to the ground.

Option 2: With a 70 m rope you can lower and clean the top pitch, tracking down to the second pitch anchors. From here 2 raps approx. 38 meters each will get you to the ground.


Third route from the left in the multipitch area


lots of draws and a 70m rope MINIMUM (best bring that 80)