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Routes in g. V3 - Middle Earth

Absurdland T 5.8 5b 16 VI- 15 HVS 4c
Alley Oop T 5.7 5a 15 V+ 13 MVS 4b
Badfinger T 5.9+ 5c 17 VI 17 E1 5a PG13
Balrog T 5.10b 6a+ 19 VII- 19 E2 5b
Beyond the Fringe T 5.9 5c 17 VI 17 HVS 5a X
Blunderbus T,TR 5.9+ 5c 17 VI 17 E1 5a R
Bombs Away Dream Baby T 5.7+ 5a 15 V+ 13 MVS 4b
Bullfrog T 5.12a/b 7b 26 VIII+ 26 E5 6a PG13
Cakewalk T 5.7 5a 15 V+ 13 MVS 4b
Cheap Thrills T 5.10c 6b 20 VII 20 E2 5b PG13
City Streets T 5.10 6b 20 VII- 19 E2 5b
Commando Rave T 5.9+ 5c 17 VI 17 E1 5a PG13
Country Roads T 5.11b 6c 23 VIII- 23 E3 5c R
Dat-Mantel T 5.10b 6a+ 19 VII- 19 E2 5b
Dis-Mantel T 5.10b 6a+ 19 VII- 19 E2 5b
Dry Heaves T 5.8+ 5b 16 VI- 15 HVS 4c
Faithful Journey T 5.8+ 5b 16 VI- 15 HVS 4c
Galactic Hitchhikers T 5.9+ 5c 17 VI 17 E1 5a PG13
Gory Thumb T 5.9 5c 17 VI 17 HVS 5a PG13
J'accuse T 5.10b 6a+ 19 VII- 19 E2 5b PG13
Large Hardon Collider T 5.13a 7c+ 29 IX+ 29 E6 6c
Middle Earth T 5.6 4c 14 V 12 S 4b
Never Never Land T 5.10a 6a 18 VI+ 18 E1 5a
Never Say Never T,TR 5.10c 6b 20 VII 20 E2 5b X
Nevermore T 5.10b 6a+ 19 VII- 19 E2 5b PG13
On Any Monday T 5.11- 6c 22 VIII+ 22 E3 5c
Raunchy T 5.8 5b 16 VI- 15 HVS 4c
Red's Ruin T 5.2 3 8 II 8 D 2c
Sente T 5.9 5c 17 VI 17 HVS 5a
Set my bow in the cloud T 5.11- 6c 22 VIII+ 22 E3 5c A3+ X
Sheep Thrills T 5.8 5b 16 VI- 15 HVS 4c
Snake T 5.6 4c 14 V 12 S 4b PG13
Snowpatch T 5.5 4b 13 IV+ 11 MS 4a PG13
Talus of Powder T 5.8 5b 16 VI- 15 HVS 4c
Thin Slabs / Thin Slabs Direct T 5.7+ 5a 15 V+ 13 MVS 4b
Triangle T 5.9 5c 17 VI 17 HVS 5a
Turdland T 5.9 5c 17 VI 17 HVS 5a PG13
V-3 T 5.7 5a 15 V+ 13 MVS 4b
Wild Horses T 5.9+ 5c 17 VI 17 E1 5a R
Wisecrack T 5.6 4c 14 V 12 S 4b
Wonderland T 5.8 5b 16 VI- 15 HVS 4c
Yenta TR 5.10 6b 20 VII- 19 E2 5b
Type: Trad, 100 ft
FA: 1972 Roy Kligfield and Kevin Bein
Page Views: 676 total, 16/month
Shared By: chris_vultaggio on Jul 1, 2014
Admins: JSH

You & This Route


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Description

Thin face moves (some folks start on Alley Oop) for the direct start are a bit spicy on gear. Interesting climbing gets progressively harder up to the crux ceiling, with a committing move up to the overhang. A fixed pin (and bomber gear) await under the overhang making the crux totally G, although the moves leading up to it are a bit harder to protect.

Location

Start slightly downhill and right from Alley Oop.

Protection

Standard Gunks rack - a few creative nut placements along the way.

After the crux roof, you can head left and lower or redirect to the Alley Oop fixed anchor, or continue up the face to the GT ledge.

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