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Routes in Neptune

Agent Orange (with direct start) T 5.11- 6c 22 VIII+ 22 E3 5c A1
Arc Of A Diver T 5.11c 6c+ 24 VIII- 24 E4 6a
Beach Foreplay S 5.10d 6b+ 21 VII+ 21 E3 5b
Booted from the Galley T 5.12+ 7c 28 IX 27 E6 6b
Catch the Wave S 5.12d 7c 28 IX 28 E6 6b
Cheap Thrills T 5.10- 6a 18 VI+ 18 E1 5a
Clip Tide S 5.12- 7a+ 25 VIII+ 25 E5 6a
Cream of Belay T 5.10- 6a 18 VI+ 18 E1 5a R
Endless Edge T 5.12- 7a+ 25 VIII+ 25 E5 6a
Finding Guinness T 5.10- 6a 18 VI+ 18 E1 5a
Finding Nemo T 5.10- 6a 18 VI+ 18 E1 5a
Free Fall T 5.11+ 7a 24 VIII 24 E4 6a
Jaws T 5.8 5b 16 VI- 15 HVS 4c
Jimmy Dean T 5.11 6c+ 23 VIII- 23 E4 5c
Land Shark T 5.10- 6a 18 VI+ 18 E1 5a
Layback 'n Cruz T 5.6 4c 14 V 12 S 4b
Ma'adim T 5.11d 7a 24 VIII 25 E5 6a
Muscle Shoals S 5.12b 7b 26 VIII+ 26 E5 6b
Naranja T 5.11+ 7a 24 VIII 24 E4 6a
Phillipino Fighting Fish T 5.11 6c+ 23 VIII- 23 E4 5c
Prime Rib of RURP T 5.12a 7a+ 25 VIII+ 25 E5 6a
Rapture of the Steep T 5.10b/c 6b 20 VII 20 E2 5b
Red Tide S 5.13a 7c+ 29 IX+ 29 E6 6c
Reef Stricken S 5.12b 7b 26 VIII+ 26 E5 6b
Salty Dogs T 5.11 6c+ 23 VIII- 23 E4 5c
Scimitar T 5.11 6c+ 23 VIII- 23 E4 5c
Scuffle and Dust Cough T 5.11- 6c 22 VIII+ 22 E3 5c R
Shanadoo T 5.10+ 6b+ 21 VII+ 20 E3 5b R
Shanashee T 5.10- 6a 18 VI+ 18 E1 5a R
Stop Making Sense T 5.12b 7b 26 VIII+ 26 E5 6b
Swept Away T 5.11 6c+ 23 VIII- 23 E4 5c
Tide Me Over T 5.10c/d 6b+ 21 VII+ 21 E3 5b
Trend Generally Upwards S 5.12b 7b 26 VIII+ 26 E5 6b
Unfathomable T 5.12- 7a+ 25 VIII+ 25 E5 6a
Visceral Pull T 5.12a/b 7b 26 VIII+ 26 E5 6a
Warm and Free T 5.10- 6a 18 VI+ 18 E1 5a PG13
Where Eaglets Dare T 5.7 5a 15 V+ 13 MVS 4b
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Type: Trad, 280 ft, 3 pitches
FA: EFR, Jill Hadap, Jim Scott,'13
Page Views: 175 total · 3/month
Shared By: 1Eric Rhicard on Aug 11, 2013
Admins: Greg Opland, Luke Bertelsen, JJ Schlick

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This three pitch mostly crack climb is an anomaly in this day and age as most cracks have been climbed. Lichen is the only thing that protected this crack system from the Chouinard shorted adventurers of the Reef's glory days. As it is now the rock isn't perfect but the lichen that is there is of little consequence and barely diminishes the experience. 1)120ft. Start up corner that leads to a small jumble of rock just up hill from the toe of the lower half of Neptune. Step from this up on to the wall where a clean orange patch of rock is. Follow the crack system up and left a body length until you pull right on to lower angle rock with a stepped dihedral system. A thin crack leads to some face moves left to a blunt arete with 3 bolts or so. Belay on good ledge below some Yosemite like flakes that lead to a tight corner below a small roof. 2)80ft. This is the Start of Endless Edge. Climb up flakes to corner then left around roof and up flake. Use long draws and shoulder length runners to minimize rope drag. Pretty stout climbing and good thin gear leads you to easier crack and two bolts almost side by side and maybe four feet apart. (If you go straight up you will be on Endless Edge 12-.) Clip the right hand bolt with a shoulder length then traverse right on face holds to a nice ledge and anchors. 3)Follow bolted face up then work right past big blocks to the anchors on Warm and Free.


Drop down the drainage past the turn to the ledge where Naranja and Maadim start. Or leave your packs on the main ledge and continue down slabs in gully almost to the toe of lower Neptune. You will see a major weakness with double cracks and about 60 or 70 feet farther down you will see a nice slab arete with two bolts. Farther down you will see crack systems that angle up and left to a couple of stacked blocks just right of the bolted slab arete. Climb to this stack a couple of ways, down and right or straight at it.


Bolts and gear to blue Camalots double up on tiny finger up to red Camalots.


1Eric Rhicard
1Eric Rhicard   Tucson
I have done this three times now and I know that the second pitch can have a lot of drag. Using slings and a minimum of gear I am still unable to reduce the rope drag enough to make the pitch fun to climb so I think I will add a belay and make it a three pitch route. Will post up when I do.

Anchors added so it is now a 3 pitch route. Aug 19, 2013
Tucson, AZ
Geir   Tucson, AZ
This route is surprisingly good. Three good pitches; the crux pitch (2) is the real deal with devious .11 trad climbing on an engaging flake. Solid gear is readily available but the climbing between the gear will test your technical skills.

The route ends on the large ledge that separates the upper and lower faces of Neptune, so a party can choose from a number of routes to top out. Aug 24, 2013

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