Type: Trad, Sport, 115 ft (35 m)
FA: Stuart Ruckman, Gary Olsen 1998
Page Views: 889 total · 9/month
Shared By: GRK on Jul 7, 2013
Admins: Andrew Gram, Nathan Fisher, Perin Blanchard, GRK, DCrane

You & This Route

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Access Issue: Gate Buttress Area Recreational Lease: Climbs on Church Buttress above vault remain closed Details
Access Issue: Park your car off of the main canyon road Details


I heard someone say once that heroes are made by the paths they choose, not the powers they possess. Its very possible someone said this immediately after climbing this route? A thrilling jaunt up Tower Three, Heroes are Zeros is mentally taxing line and an adventure of epic proportions! While route finding here isn't the crux, there is a fair bit of wandering and a brutal sequence that requires the right path.

Start the route up a shallow channel of choss and climb to a high first bolt. Pull a large roof/bulge, then work up and right over various, varied terrain. Find the crux near the line's 3/4 mark and finish at a two-bolt anchor.

A bit pumpy at times, highly technical at others, Heroes are Zeros offers a little bit of everything. Some of the rock is solid, some of the rock is questionable? Its all part of the territory. A wild, creative line worth doing at least once.


Heros are Zeros is located on the front, south face of Tower Three. Its the wild, twisting line, marked by large huecos at it's base.


Bring a mixture of 14-16 draws and slings for short and long clipping. Supplement the fixed protection with a range of small wired nuts. Climb to a two-bolt, sling anchor. A helmet is deemed necessary as is a 70 meter rope, its a stretcher!