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Routes in The Asylum

Batty S 5.10d 6b+ 21 VII+ 21 E3 5b
Bi Puller S 5.12+ 7c 28 IX 27 E6 6b
Chalkdust Torture S 5.11a/b 6c 23 VIII- 23 E3 5c
Crazy Train S 5.12a/b 7b 26 VIII+ 26 E5 6a
Depression, The S 5.11d 7a 24 VIII 25 E5 6a
Dopey S 5.10c 6b 20 VII 20 E2 5b
Electro Chalk Therapy S 5.11c 6c+ 24 VIII- 24 E4 6a
Koo Koo's Nest S 5.11b/c 6c+ 23 VIII- 24 E4 6a
Lethal Prescrimption S 5.12d 7c 28 IX 28 E6 6b
License 2 ILL S 5.11c/d 7a 24 VIII 25 E4 6a
Loonie S 5.10d 6b+ 21 VII+ 21 E3 5b
Lunatic S 5.12+ 7c 28 IX 27 E6 6b
Manic Panic S 5.12+ 7c 28 IX 27 E6 6b
Mono Maniac S 5.12+ 7c 28 IX 27 E6 6b
Nut Hut S 5.10a/b 6a+ 19 VI+ 19 E2 5b
Psycho Beta Buckdown S 5.12a 7a+ 25 VIII+ 25 E5 6a
Skitzoid S 5.12c 7b+ 27 IX- 27 E6 6b
Straight Jacket S 5.12c 7b+ 27 IX- 27 E6 6b
Turrets Arete S 5.12- 7a+ 25 VIII+ 25 E5 6a
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Type: Sport, 50 ft
FA: Jamie Coin
Page Views: 195 total · 3/month
Shared By: BBQ on Jun 17, 2012
Admins: Andrew Gram, Peter Gram, Greg Parker, Mike Madsen, Mark Rafferty

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Need a crazy little warm up or cool down climb? Need a climb to help you get your pride and/or confidence back after a hard day of going nuts from getting your ass handed to you by hard routes? Look no further than this strange face climb that literally ends with a roof over your head.

Neat, slabby face climbing with small holds when you want the challenge and big holds when you really need them.

All the loonies in the bin will agree that the climbing starts off fair to midland and gets progressively harder the higher you get.

A great climb for the crazy-ass beginning leader, who really wants to take the inevitable ride (just as long as its not too close to the deck) since the crux near the top...I think.

Let's face it. We all won't get exactly what we want in life. If you're the kind of person who wanted to end up like Ward Cleaver, but instead ended up a ward of the state, then you should really get on this climb. It will do ya some good if it helps ya win back your confidence with its challenging face moves with a thinker finish...if you havn't totally lost it by then.

Or who knows, this might just be the five ten that drives ya right over the edge.


Somewhere in the middle of The Asylum. it's a pretty obvious route since it has six bolts a big roof over the anchors.


six bolts. open shunt anchors and a padded cell.


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