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Routes in Poke-O-Moonshine Main Face

7 year itch T 5.9 5c 17 VI 17 HVS 5a
Air Male S 5.11d 7a 24 VIII 25 E5 6a PG13
Arch Crack T 5.10a 6a 18 VI+ 18 E1 5a
Bastard T 5.11a 6c 22 VII+ 22 E3 5c R
Bloody Mary T 5.9+ 5c 17 VI 17 E1 5a
Borderline T 5.11 6c+ 23 VIII- 23 E4 5c
Bushido T 5.11c 6c+ 24 VIII- 24 E4 6a PG13
C-Tips S 5.10c 6b 20 VII 20 E2 5b
Calvary Hill S 5.12b 7b 26 VIII+ 26 E5 6b
Casual Observer T 5.11a 6c 22 VII+ 22 E3 5c
Certified Raw T 5.10 6b 20 VII- 19 E2 5b
Chik'n Garbonzo T 5.6 4c 14 V 12 S 4b
Cirrhosis T 5.9+ 5c 17 VI 17 E1 5a
Cooney-Norton T 5.10b 6a+ 19 VII- 19 E2 5b
Cosmopolitan Wall T 5.10c 6b 20 VII 20 E2 5b PG13
Earthly Night S 5.11b 6c 23 VIII- 23 E3 5c
FM, The T 5.7+ 5a 15 V+ 13 MVS 4b R
Fastest Gun, The T 5.10b 6a+ 19 VII- 19 E2 5b
Firing Line T 5.11 6c+ 23 VIII- 23 E4 5c PG13
Foreplay T 5.11b 6c 23 VIII- 23 E3 5c
Freedom Flight T 5.10b 6a+ 19 VII- 19 E2 5b PG13
Gamesmanship T 5.8+ 5b 16 VI- 15 HVS 4c
Grapes of Wrath T 5.11b 6c 23 VIII- 23 E3 5c
Great Dihedral, The T 5.9+ 5c 17 VI 17 E1 5a PG13
Green Onion T 5.8 5b 16 VI- 15 HVS 4c
Group Therapy T 5.9 5c 17 VI 17 HVS 5a
Gun Control Now T 5.11d 7a 24 VIII 25 E5 6a
Hang 'Em High T 5.11c 6c+ 24 VIII- 24 E4 6a
Home Rule S 5.10b 6a+ 19 VII- 19 E2 5b
It Don't Come Easy T 5.10b 6a+ 19 VII- 19 E2 5b R
Junior Varsity T 5.5 4b 13 IV+ 11 MS 4a
Karmic Kickback T 5.11b 6c 23 VIII- 23 E3 5c
La Spirale T 5.11- 6c 22 VIII+ 22 E3 5c PG13
Ladder T 5.7 5a 15 V+ 13 MVS 4b PG13
Lost Chance aka The Natural T 5.10 6b 20 VII- 19 E2 5b
Macho T 5.11b 6c 23 VIII- 23 E3 5c R
Maestro T 5.10c 6b 20 VII 20 E2 5b
Mayflower T 5.10c 6b 20 VII 20 E2 5b
Menace To Sobriety S 5.10c 6b 20 VII 20 E2 5b
Morning Star T 5.10d 6b+ 21 VII+ 21 E3 5b
Munchky Microarete S 5.12a 7a+ 25 VIII+ 25 E5 6a
P.T. Pillar T 5.8+ 5b 16 VI- 15 HVS 4c
Pandemonium T 5.10b 6a+ 19 VII- 19 E2 5b
Paralysis T 5.8+ 5b 16 VI- 15 HVS 4c PG13
Phase III T 5.9+ 5c 17 VI 17 E1 5a
Pilgrim's Progress T 5.11+ 7a 24 VIII 24 E4 6a
Pillar T 5.7 5a 15 V+ 13 MVS 4b
Psalm 32 T 5.12a/b 7b 26 VIII+ 26 E5 6a A0
Psychosis T 5.9 5c 17 VI 17 HVS 5a
Puppies on Edge T 5.6 4c 14 V 12 S 4b
Ragtime T 5.10+ 6b+ 21 VII+ 20 E3 5b PG13
Raindance T 5.9 5c 17 VI 17 HVS 5a
Raptor's Scream S 5.12c 7b+ 27 IX- 27 E6 6b
Rapture, The T 5.12a 7a+ 25 VIII+ 25 E5 6a
Salad Days S 5.13a 7c+ 29 IX+ 29 E6 6c
Scallion T 5.10a 6a 18 VI+ 18 E1 5a PG13
Smear Campaign T 5.10+ 6b+ 21 VII+ 20 E3 5b
Snake Slide T 5.8 5b 16 VI- 15 HVS 4c
Snake, The T 5.4 4a 12 IV 10 VD 3c PG13
Snatch, The T 5.10b 6a+ 19 VII- 19 E2 5b PG13
Son of Slime T 5.10- 6a 18 VI+ 18 E1 5a PG13
Son of a Mother T 5.10b/c 6b 20 VII 20 E2 5b
Southern Hospitality p1 T 5.11c 6c+ 24 VIII- 24 E4 6a
Static Cling S 5.10c 6b 20 VII 20 E2 5b
Sting, The T 5.8+ 5b 16 VI- 15 HVS 4c
Sunburst Arete T 5.8 5b 16 VI- 15 HVS 4c PG13
Thunderhead T 5.10d 6b+ 21 VII+ 21 E3 5b
Ukiah S 5.10a 6a 18 VI+ 18 E1 5a
Varsity T 5.8 5b 16 VI- 15 HVS 4c R
Type: Trad, 180 ft, 2 pitches
FA: unknown
Page Views: 1,838 total, 21/month
Shared By: M Hosmer on Aug 3, 2010
Admins: Jim Lawyer

You & This Route


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Peregrine closures and approach trail issues Details

Description

Pitch 1: Sunburst Arete starts up a wide crack to the top of a pedestal on the left of the arete itself. Once there continue up on the left of the arete from good rest ledge to good rest ledge. At about 2/3 height move out right around the arete for a few moves before swinging back left across the arete again. Now finish straight up to a spacious belay ledge. (100')

Pitch 2: Above the ledge you run into a 4 inch crack, that tapers into a hand crack. At the top of this move left under a roof. Pass above the roof on the left side to a grassy ledge and slung block rap anchors to the right. (80')

From here, a two rope rappel will bring you back to the ground, or you can continue above meeting up with the last two pitches of paralysis.

Location

Continue along approach trail past Gamesmanship, and past Fastest Gun for approximately 10 minutes. Once you reach the amphitheater, with Cirrhosis and Paralysis you can see the Arete to the far right side of the cliff.

Protection

Gear to 4 inches, including Micro stoppers

Photos

Evan Kirk  
 
Climbed this yesterday and here was my takeaway:
1) Great position and exposure for 5.8, overall great climbing!
2) Did not need rp's for 'adequate' protection. Certainly spots where you don't want to fall but for reference it felt PG by Gunks standards...
3) P1 belay has loose blocks/flakes but if you happen to end up at the belay with a #4 it's bomber up high. Sep 16, 2016
David Mierzwa
Tonawanda
 
David Mierzwa   Tonawanda
 
Built a repel station at the end of the 2nd pitch with two slings and a nut. Please do not take this gear home for yourself it clearly has not been left there as a mistake. Aug 20, 2015
Derek Doucet  
 
Outstanding climbing, and certainly stout in the grade. Lots of ledge fall potential on P1 as others have mentioned. The P2 crack is steep and sustained, and climbing straight through the small overhang near the top rather than stepping left around it is feasible and fun, if harder than 5.8.

The cracks at the first belay have lots of hollow rock, and building a solid anchor requires some care, though it can be done. Aug 12, 2015
Alex Mitchell
Cincinnati, OH
 
Alex Mitchell   Cincinnati, OH
 
I found the first pitch to be pretty scary! It seemed like you would get gear at a ledge and then have to make a difficult move above that ledge. Lots of ankle breaking potential! Cool route non the less. Oct 14, 2012
Jeffrey Gagliano
Pennsburg, PA
Jeffrey Gagliano   Pennsburg, PA
An excellent adventure, especially if done in conjunction with P3 & 4 of Paralysis. The gear is definitely thin, so it warrants PG13. The areat moves on P2, while easy for the route, are quite spectacular! Jul 18, 2011
Greg Kuchyt
Richmond, VT
  5.8 PG13
Greg Kuchyt   Richmond, VT
  5.8 PG13
I agree with Chris. 1/3 of the way up is the mental crux; a few inobvious moves and protected by "okay" micro stoppers/micro cams. The arete is stellar positioning and exposure. P2 is as 5.8 as you can get before being 5.9-. See the comment section for Paralysis for info on how to link up with the upper pitches (P4-5) to make this into an adventurous 4-pitch route that tops out. Jun 20, 2011
Chris Duca
Havertown, PA
  5.8 PG13
Chris Duca   Havertown, PA
  5.8 PG13
I climbed this route for the first time today, and was amazed at the quality of climbing/position it offered. I also felt that though the climbing on the first pitch was relatively easy, it felt a bit spicy/runout in sections(PG-13ish due to some ankle breaking potential if a couple of brassies about 1/3 of the way up pull). The 2nd pitch, though very straight forward, seemed stout in the grade. Aug 12, 2010