Mountain Project Logo
To save paper & ink, use the [Hide] controls next to photos and comments so you only print what you need.

Sound of One Hand Thrashing

5.11c/d R, Trad, 550 ft (167 m), 5 pitches, Grade III,  Avg: 3.9 from 31 votes
FA: Ray Ringle, Chip Chace, 1980
Arizona > Southern Arizona > Cochise Stronghold > E Stronghold > Rockfellow Group > Rockfellow Dome
Warning Access Issue: Read this Access Note! DetailsDrop down

Description

An extraordinary climb, this is perhaps the best trad route of its grade in the Dragoons. It was one of the "Three Sisters" climbed by RR and Chip in the summer of 1980 in the corridor between the main Rockfellow Dome and Chay Desa Tsay: three steep and forbidding crack systems rising out of the darkness and disappearing into the slice of sky above. This and other routes in the corridor are great summer routes because they rarely see sun, except for their summit pitches. (As of this writing, though, there is a Forest Service peregrine falcon closure from March 1 through June 30, which apparently is an annual restriction).

Sound of One Hand Thrashing is the best of the Three Sisters. It requires a variety of skills, including Dragoon groove climbing, technical stemming, creative use of gear, and steady nerves. Most pitches have some climbing above questionable gear. When we summitted, we were greeted by a group of vultures eyeing us from the top of Bastion. Eerie.

For decades, after my and Herb North's ascent in 1981, I called this line "Coming to Grips," and used that name in raving about the route to many an ear. When I saw it named differently in Bob Kerry's 1991 guide, I wondered how he could have gotten the name of such a classic route wrong. I later got the chance to post the line here with the name that had been stuck in my head for so long. Recently, at a reunion of sorts, Chip and RR gently informed me that this route has all along been called Sound of One Hand Thrashing. In our mutual haze of senility, I'm not sure mine is worse than their's, but it was two to one.

Begin by climbing a short section of 5.9 to the base of the dihedral. Clip the bolt and climb the nearly flawless corner, past a pin, to a three-bolt belay (5.11c/d). (2) Continue up the groove/corner above past two bolts (5.10d) to a belay from gear maybe 20 feet below a roof. There were two fixed nuts at the belay when we did it. (3) Wild climbing on slightly overhanging rock traverses left and up to a bolt. Stiff climbing past the bolt (5.11b) leads to an obvious traverse left to a ledge and thankfully lower angle rock. Gear belay. (4) Climb a somewhat short 5.8 pitch to a gear belay just before the climbing gets harder and spookier. (5) Continue up the crack/groove system above, stepping left. Above are the pitch's hardest moves, which slowly let up as you get closer to the summit jug (5.11a).

Location

Start up the massive chimney (the Inner Passage) just right of Abracadaver and Knead Me. A short distance past Lumpy Unmentionables on the left is a striking dihedral with a bolt at its base. This marks the start of Coming to Grips. The crack to the left that arches into Coming to Grip's line is the original start of the Sound of One Hand Thrashing. Rap Abracadaver (2 ropes).

Protection

Double cams to 3.5”; full collection of wires, including at least one set of micronuts; runners, some suitable for slinging flakes.

Photos [Hide ALL Photos]

Clay on pitch 2
[Hide Photo] Clay on pitch 2
Jaspur at the bewildering stem box crux on Pitch 1 (right at a bolt!)
[Hide Photo] Jaspur at the bewildering stem box crux on Pitch 1 (right at a bolt!)
Pat o'herron getting funky, and the redpoint.
[Hide Photo] Pat o'herron getting funky, and the redpoint.
Casual climbing on pitch 4
[Hide Photo] Casual climbing on pitch 4
BETA ALERT. A view that illustrates the bomber gear available and potential super nest you can make, as well as the run-out that ensues after exiting corner early  although it is on easier terrain than earlier pitches. R rating???
[Hide Photo] BETA ALERT. A view that illustrates the bomber gear available and potential super nest you can make, as well as the run-out that ensues after exiting corner early although it is on easier terrain…
Pitch 3 finding the last bolt. I fell about ten feet higher.
[Hide Photo] Pitch 3 finding the last bolt. I fell about ten feet higher.
Pitch 5 has some more hard climbing before topping out
[Hide Photo] Pitch 5 has some more hard climbing before topping out
Start of pitch 3
[Hide Photo] Start of pitch 3
Awesome groove climbing on pitch 2
[Hide Photo] Awesome groove climbing on pitch 2
Pitch 1 and its classic dihedral
[Hide Photo] Pitch 1 and its classic dihedral

Comments [Hide ALL Comments]

Geir www.ToofastTopos.com
Tucson/DMR
  5.11+ PG13
[Hide Comment] This climb is amazing. Pitches 1 and 2 have some of the coolest climbing I have done in the Stronghold. Thanks, John, for posting it up!!

Modern climbing gear protects this climb well enough that the R rating is probably not warranted, however, all but one of the pitches have some tricky pro and demanding climbing.

We felt that stoppers, singles to .75 camalot, doubles of #1-#3, and one #4 camalot would work well for protecting this climb. All pitches are under 100'.

Thanks to Dave Merin and the ASCA, all of the bolts have been replaced with stainless steel sleeve bolts. The route is in prime condition now.

If you are interested in a topo for this route, feel free to PM me and I will send you one. You can also get one by registering at the toofasttopos website. Nov 8, 2012
Clay Mansfield
  5.11d R
[Hide Comment] This route deserves way more attention than it gets. And now maybe it will become more popular, thanks to modern gadgets and hardware upgrades.

In terms of quality, I think it is in the same ballpark as Abra...!!!

Save for the low angle OW on pitch 4, there is challenging climbing bottom to top, on incredible rock. I have never climbed or even seen anything like the semi-circular groove on pitch 2. Dec 7, 2012
Clay Mansfield
  5.11d R
[Hide Comment] A Southern Arizona heavyweight. Just did this again, and wanted to give it some attention for incoming Beanfesters (2 weeks away).

This climb seems a bit under the radar, but it is badass.

Current temps are perfect, and a puffy for the belayer is nice. Oct 14, 2013
John Steiger
  5.11c/d
[Hide Comment] Name changed, for reasons explained in the text. I understand that Rock and Ice will be publishing a piece by Geir sometime this coming spring that may illuminate the mystery of Coming to Grips and what I’m labeling as “Namegate.” (And, um, sorry Bob K). Nov 16, 2014
Jared Guglielmo
Tucson, AZ
  5.11d R
[Hide Comment] The first 3 pitches are fantastic and loaded with difficult and committing climbing. The 2nd pitch in particular had some well spaced and questionable protection with plenty of climbing at the grade. Make sure your Stronghold trickery is solid. Mar 1, 2015
[Hide Comment] Pitch one is great climbing with tricky gear. I'm 5'4" with a negative ape index and had to resort to bridging hands on one side feet on the other: very committing and impossible to place gear from. Pitch 2 and 3 are amazing. Double rope technique (used tag line for top-roping from fixed nut on p3) works well for the lead on the 3rd pitch. Great route overall. Feb 29, 2016
TJ Aguilera
Tucson, AZ
 
[Hide Comment] If ur gunna do this root be prepared to rip out all of yer gear and die. 5 stars Oct 17, 2017
Jared Guglielmo
Tucson, AZ
  5.11d R
[Hide Comment] There’s been a good amount of back and forth on how R rated this route is, and many of those comments have changed making the discussion a little confusing (I edited this comment too, but message is the same). I’ve done the route several times, and personally find it to have a certain ratio of difficultly:risk that makes it a touch more thrilling than other harder/scarier Stronghold routes. It gets my vote for very best route in Cochise and it’s all the better when it goes smoothly. YMMV. Nov 6, 2017
Raines
NV
 
[Hide Comment] I'll give my thoughts after repeating this climb.

The pitch 5 description is incorrect. The climber does not traverse back right after traversing to the crack out left. Do so and you're looking at crumbling, unprotected terrain for 40 feet or so. After traversing to the crack out left, continue up and left. If you find yourself in doubt, look up and left to the barely visible fist/fist++ crack.

To try to put some numbers on the mixed opinions below, I feel this climb has 5.10/5.10+R but no 5.11-/+ R.

I would recommend confident leaders bust up and left from the hand-size pieces just above the belay on Pitch 3 into the 5.10 PG/R terrain and head straight for the bolt to avoid the unfortunate, contrived, high traverse or alternate upclimb/downclimb shenanigans. Pitches 3 and 4 could be linked this way. Nov 14, 2017
Austin Sobotka
Tucson, AZ
  5.11c/d PG13
[Hide Comment] This is a spectacular route - certainly one of the best I've done in Cochise. Raines is correct that the description for pitch 5 is wrong. You definitely don't want to step back right. In fact, it's important to know that you're going to head for the left of the two cracks; the right system actually seems more obvious since it's an extension of the system that you'll already be in. I also agree with Raines that it's best, on pitch 3, to simply bust out left onto the face from just above the belay, rather than climbing up to the roof. If you've made it that far the climbing up to the bolt should be well within your limits.

As for safety: I'd argue that the route deserves a PG13, but definitely not an R. The second pitch does have some key gear placements to keep it PG13, and though I've heard that some people have had trouble finding them they really aren't that tricky to spot, especially if you know to be looking for them (Hint: save a #3 for after the bolts and/or bring some larger hexes). In addition to P2, the start of P1 and the traverse on P3 are also PG13.

Also, as a few others have mentioned, singles to 4 with doubles in 2 and 3 and some nuts will be sufficient for the route. Jan 3, 2018
Mitch Beiser
Tucson, AZ
  5.11d R
[Hide Comment] Absolutely one of the best climbs I have ever done! I agree with Jared that you need your full bag of Stronghold gear tricks to get through this, just to avoid turning this route into even more than an R rated route. I agree with Raines that there is 10+ R climbing and 5.11 PG climbing as well. I believe that our community of bolder than average southwest climbers believes that just because you are not likely to fall since the R rated sections are easier, it doesn't remove the consequence away from the potential falls on p2 with sparse gear that is less than optimal and perhaps less than obvious, and p3 that if you take the alternate early corner exit (which I am a fan of), would result in a huge pendulum whip below your belayer into a corner!

Risk rating politics aside... I do want to say that regardless of the head-game taken on with this route, if you are familiar and have the skills and headspace for Cochise style shenanigans, I do promote that more people seek after this route if you have tested yourselves on other Cochise boldness. P1 is definitely the most difficult (and spectacular!!!) and although bold, doesn't have the full R rated commitment and you can then gauge yourself for the above R rated pitches before throwing yourself into them. Be careful but also, get after it!!! Nov 4, 2019
Jon.R
Tucson, AZ
  5.11+ R
[Hide Comment] After re-visiting the comments section here... I'd encourage anyone who doesn't think this route has R-rated climbing to take these "safe falls" that are allegedly available throughout the duration of this route. Just kidding, please don't. May 13, 2020
adrian montaño
Tucson, AZ
 
[Hide Comment] On pitch 3 I second Austin & Mitch's recommendation on busting out left on your own gear just above the belay rather than climbing all the way up to the roof to clip the fixed piece. However, by doing this you're facing a huge pendulum whip back into the corner well below your belayer. This avoids drag/excessive down climbing and allows you to link 3 & 4 (as long as it's not super windy & you can hear each other).

No comment on safety rating, the case for each side has been made in the comments. Each opinion is probably justifiable through the lens of varying perspectives. Every pitch is hard, every pitch has committing climbing. You’d find out pretty quickly if you're in over your head, check in with your self-awareness, it's usually your best pro. Beautiful route. Mar 20, 2021
michalm
  5.11+ R
[Hide Comment] Almost two years later, this and Great Gig in the Sky stand out as the most memorable routes from my time at the Stronghold. The awesome water groove on P2 might have been my favorite part of the whole route! Linking 2-3 makes for a full value pitch with a punchy encounter at the top. Just imagine Steve Grossman running it out from the corner to the very last possible stance to drill. Zesty.
The nature of this route regulates who goes up and who goes down. This one will keep you honest. Oct 31, 2021
Gabriel Kerbs
Lander, Yeehaw!
  5.11+ R
[Hide Comment] wow, a lot of jabberwocky on this page. Glad I visited it AFTER climbing the route!

Thanks for the updated hardware. Dec 1, 2021
Timoth G
Keene, NH
  5.11+ R
[Hide Comment] for one reason or another i got it in my head that the p3 traverse was going to be the only scary part. turns out every pitch is a little spicy with that p3 trav (i agree with others and recommend busting left and low on 5.10) being the most secure climbing on the route imo. almost every pitch has tricky to place pro, especially p1 and p2. like some comments mentioned above, you would know right away if you're in over your head on this rig. if you're confident you're not gonna fall on 5.10+, i would highly recommend this route. a true masterpiece that humbled me and made me realize the guys back then were truly badasses.

also, linking p3&4 is a good idea. and a 0.1 cam is really nice to have for one part Mar 19, 2023