Avg: 2.5 from 92 votes
|Type:||Trad, 3 pitches|
|FA:||Jim Andress, Doug Tompkins 1964|
|Page Views:||4,314 total · 25/month|
|Shared By:||Orphaned User on May 28, 2009|
|Admins:||Morgan Patterson, RJ B|
Start just left of the blocky chimney/corner of Bloody Mary. Climb up leftwards to a right-facing flake and clip a pin (which can be backed up, but the flake is also loose). Make a few 5.8 face moves above this stance to another set of right-facing flakes (these are also loose, and groundfall is a probability). Traverse left towards another set of right-facing flakes, up this past a small 'hang, then traverse right to the set of trees above Bloody Mary. 5.8-
P2 turns the overhang above and to the right of the belay trees. Continue up to the GT ledge. 5.7. Big 2-3" cams useful for anchor at the GT ledge above the described line.
P3: Climb up to a small overhang, passing it on the right. Layback the flake in a groove, and up to the clifftop. 5.8-
From the clifftop, walkoff via Uberfall Descent. From the GT, you can rappel in two ropes over Drunkard's Delight, to climber's left.