A relatively new highballish problem. Start down low and climb through jugs for about 7 or so feet until the wall kicks back over the multilevel landing. Go to a juggy crimp, commit to edges, knobs, pinches, and make a long move to a sloper and the committing top out over a sketchy landing. Awesome problem.
Facing the Helicopter wall, take the corridor behind and to the right. Turn immediately left once through the corridor to a multilevel landing under a striking wall that becomes very blank at about halfway. The problem starts way low on the jug.