Avg: 2 from 1 vote
|Type:||Trad, 420 ft (127 m), 3 pitches|
|Page Views:||428 total · 3/month|
|Shared By:||Leo Paik on Sep 17, 2008|
|Admins:||Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac, Tyler KC|
P1. Find a highly featured slab with slightly runout but delightfully easy terrain. About 80' up, move left into a corner with a 5.8 move at the top. Continue up to a ledge with an angle piton and belay, 175'.
Variation: about 40' up, you can move left into a hanging dihedral with a 5.9 move gaining the dihedral. Very pleasant slab climbing is protected by a wires-to-Aliens sized crack on the left. Join the above pitch at ~80'.
P2. Move up a small headwall past a Leeper pin just above the belay, 5.7. Continue up on easier terrain to gain the arete. Move up and right around a small roof (Hawk's Head). Then, head up into a slot. Pop out above a small roof (rope drag here) and move up to find a belay, ~190'.
P3. Continue up low 4th class to the summit. Some may unrope for this last pitch, ~60'.
Walkoff to the right. Note, it will be a bit challenging to determine where to traverse back to your gear.