There are a variety of ways to climb Touch And Go (and this section of Black Wall in general). The route as described here is the original version with options on the first and third pitches.
P1 (5.8-5.10a): The first pitch has three possible starts that all converge about 40' up (flaring chimney on the right, Rat's Tooth, or a wide crack to the left of Rat's Tooth). After the converging start, head up some wideness to a big ledge. The flaring chimney is supposedly the original start and is the easiest of the three.
P2 (5.8): Step around an arete to the left, then head up a splitter hand crack. Belay at the base of an obvious corner after the crack ramps out.
P3 (5.9): Follow the stellar corner all the way to Lizard Ledge. The upper part of the corner used to be extremely dirty and the original version of Touch And Go stepped right to the slabby arete about 40-50' up. The corner is quite clean now and most will finish the pitch this way.
P4 (5.7-5.10): Pick one of several finishes off of Lizard Ledge.
Gear to 4", alpine draws. Fixed anchors at the top of P1 and P3 (Lizard Ledge).
On the left side of Black Wall, about 20' left of One Hand Clapping. Look for the obvious pillar that is the "Rat's Tooth".
Alpine Meadows, CA
The third pitch takes the large right facing corner, beginning with a 15 ft crack. Climbing the dihedral directly is fine, but watch out for a bunch of rotten and loose rock - better to climb the crack. Continue up the dihedral, now free of loose rock!, making a perfect rightward traverse to the arete - exhilarating! Continue up the exposed arete to a small roof feature and Lizard Ledge. Incredible pitch! Save some small Aliens for the arete or you'll get runout real quick! Also, long slings are crucial through the traverse and arete. Feb 6, 2011
Truckee, CA
Reno, NV
Pitch 1: I started the climb by going up the right side of cannibal gulley (5.7?) to the fixed anchors and nice ledge below Empty sky.
Pitch 2: Goes up a 5.7 corner. Nice hand jams with some lie back and face moves. Eases off to a ramp up to a head wall. Natural pro anchor.
Pitch 3: I climbed up the nice clean corner, through the delicate thin crux (5.9) to a small ledge, then I traversed right to the arete. This arete is very exposed with not much pro. You can get a very small cam in half way up the arete. Goes at 5.7(ish) with a 5.8 finish. The exposure on this section is amazing.
Pitch 4, anyway you want to exit Lizard ledge.
On my second attempt (Aug 2012) I went up the left side of Cannibal gulley. The start is harder than it looks. The crack system is not really OW, but it is awkward. Maybe 5.7. The right traverse to the chains is easy but runout.
On pitch 3 I did the 5.9 finger crack that starts about 10 feet before you reach the headwall/corner. This is a really nice sized finger crack that feels very secure. After the crack joins the corner 20 feet up and then reaches the small ledge, I continued straight up the corner rather than going right to the arete. This corner is quite clean now and takes nice hand jams. It's well worth doing and probably goes at 5.8
Whichever way you do this climb pitch 3 is great climbing. Oct 12, 2011
South Lake Tahoe
The P1 flare on the right side of the Rat's Tooth is very nice. Somewhat strenuous with few rests. Fortunately that hand crack in the back makes it moderate. Take extra #2 and #3 camalots if you want to sew if up. 3 of each would not go unused. We had 3 #2s and 2 #3s and used them all. Climb through a roof, move left, and belay at bolts. These bolts are below Hungover Hangover.
Alternately you could climb the middle of the Rat's Tooth at 10a or head up the more moderate gully to the left of the Rat's Tooth.
P2 steps left around the corner into the gully. If you started on Cannibal Gully the routes would meet up here. You can belay at bolts to make an intermediate belay for rope drag. If not, head up a 5.7 corner with a hand crack. Belay below the splitter finger crack or the large right facing corner, depending on which variation you do on P3.
We did the splitter crack to start P3. It's short but very good. You can also go directly up the dihedral at the start. There's an awkward move where the crack meets up with the corner. Felt 10a to me. I continued all the way up the corner to Lizard Ledge. I missed the arete. The top of the corner is dirty/mossy but it's got some interesting stemming and laybacking. From Lizard Ledge you can continue to the top or rap. We were able to rap the face with 1 70 meter rope. Just watch your ends. Nov 21, 2011
Reno, NV
Davis, CA
NAZ
Lots of mirco cam placement opportunities on P3 Aug 1, 2018
Boise, ID
Bishop, CA
Seattle, WA
San Mateo, CA
No extra small gear is needed for the dihedral besides double 0.3.
It doesn't seem very popular, but the guidebook fourth pitch is pretty awkward. A #5 would be nice, although a 0.2 in a horizontal is good enough to keep you off the ledge until you get a #3 in. Jun 25, 2020
Reno, NV
Oakland, CA
Reno, NV