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Routes in Rincon - L of Center Route

Aerial Bondage T,S 5.11c 6c+ 24 VIII- 24 E4 6a R
Aerial Book T,TR 5.11a 6c 22 VII+ 22 E3 5c PG13
Aero-Book T 5.11b 6c 23 VIII- 23 E3 5c R
Aerohead T,S 5.11a 6c 22 VII+ 22 E3 5c
Aeronaut T,S 5.11- 6c 22 VIII+ 22 E3 5c
Aerospace T,S 5.11c 6c+ 24 VIII- 24 E4 6a
Arete Bandit T 5.10b/c 6b 20 VII 20 E2 5b PG13
Athletic Supporter T 5.12a 7a+ 25 VIII+ 25 E5 6a
Bachar Yer Aryan T 5.11d 7a 24 VIII 25 E5 6a
Bat's Ass Dihedral T,TR 5.11a 6c 22 VII+ 22 E3 5c
Brevitata T 5.11- 6c 22 VIII+ 22 E3 5c
Climb Of The Century T 5.11 6c+ 23 VIII- 23 E4 5c
Cuban Bluegrass T 5.12 7b+ 27 VIII+ 26 E6 6b R
Emerald City T 5.9 5c 17 VI 17 HVS 5a
Evictor, The T 5.12+ 7c 28 IX 27 E6 6b PG13
Faulty Logic T,S 5.10a 6a 18 VI+ 18 E1 5a
Final Eviction (aka Freeline), The T 5.13a/b 8a 29 IX+ 29 E7 6c
Fraid Line T 5.13a 7c+ 29 IX+ 29 E6 6c PG13
Kaisho T,TR 5.7 5a 15 V+ 13 MVS 4b R
Kangaroo Tail T 5.9+ 5c 17 VI 17 E1 5a R
Leisure Time Arete TR 5.11a 6c 22 VII+ 22 E3 5c
Must'a Been High T 5.13 8a 29 X- 30 E7 6c R
N.I.C T 5.5 4b 13 IV+ 11 MS 4a
Over and Out T 5.8 5b 16 VI- 15 HVS 4c
Over the Hill T 5.10b 6a+ 19 VII- 19 E2 5b
Scenic Route T 5.10c 6b 20 VII 20 E2 5b
Surf's Up T,S 5.13a 7c+ 29 IX+ 29 E6 6c
Trident T 5.11a 6c 22 VII+ 22 E3 5c
Ventura Highway T 5.10c 6b 20 VII 20 E2 5b
Wendego T 5.12- 7a+ 25 VIII+ 25 E5 6a R
Windy T 5.11- 6c 22 VIII+ 22 E3 5c R
Type: Trad, 75 ft
FA: Scott Woodruff and Chris Peisker, 1978?
Page Views: 752 total, 6/month
Shared By: Tony B on Mar 12, 2007
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route

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This seldom climbed route has a 1-star start with a 3-star finish. Two stars all in all, I suppose.
This climb starts on the upper ledge of Rincon, above the crag's namesake climb. It takes the large, left-facing dihedral at the right side of the massive inset, just right of the climb Bat's Ass Dihedral.
Up and left of the finish of Rincon one can find a huge rockhouse. The left side has a right-facing corner with a huge, wedged flake (Bat's Ass Dihedral) and the right side has a left-facing corner with a tree at the base (Kangaroo Tail). Kangaroo Tail is just a few feet left of Cuban Bluegrass, and Ventura Highway is just to the right of Cuban Bluegrass.

Set a belay at the base of the smaller pine near the base of the corner so that if you take a tumble you can't drag you and your partner off the ledge for a 250' ride to the base of the wall. Get in to the corner and make a few odd moves to clasp a 12" square chock, set well into the small inset, maybe 8' up the route. Perhaps you can fiddle in a small ballnut or RP from a stance on this, but I thought it was bad gear. One move more will get you to a so-so baby Alien, then another to a stopper. Until you are pretty high up, a ground fall seems possible from crux moves (5.9+) Once past this initial section, the rock is clean and solid and the gear is good. Sink a few good cams (hand-sized) in the crack in the corner and move up to near the roof. Use a long sling on the final gear here to avoid drag- you will go pretty far right in a moment (though it's not obvious now). Just before the roof stem out right around the arete and up (2nd crux, 5.9) to a good under-cling on a solid flake. Set gear with a long runner and go up and slightly right up and over the top (3rd crux, 5.9). Belay from a tree back and left, not the skinny thing in front of you.
Walk off to the far left, passing the 'Over the Hill' walk-off on the way down. Before passing Over The Hill, you will see an attractive, right-facing corner going up one more tier. This is a good route called Brevitata (11c). It's fun & has a fixed pin at the crux, and is probably over-graded.


Up on the upper tier of Rincon Wall, on top of and further left the top of the Rincon Route. This is the left-facing dihedral to a roof between the 'Routes Bat's Ass Dihedral' and 'Cuban Bluegrass.'


Runout at the bottom to get established on a so-so chock-stone (be gentle!) and then a micronut to a tiny Alien or TCU before getting up and onto a good ledge with good rock and good pro. A groundfall might be a reality for the first few body lengths, and it would be a really bad place for it.
Rack: RPs, maybe a small ball-nut or two, and then some tiny and medium Aliens, then a #1 and #2 Camalot. The top belay is from a good tree up and left.


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