Left facing dihedral on the main wall. Thin fingers start (can be avoided to right) leads to a classic dihedral finger - hand crack. This crack leads up slippery stone to a chimney. The chimney adds a different element to top off a long (for The Gorge) section of jamming and stemming.
Main wall, starts up on a ledge near the top of the left climbers' loop trail. Starts on the right side of this ledge.
Mostly smallish gear. Nuts or cams will do. Stuff in the grey alien range (.4 camalot?) is good. Biggest piece I remember using was #2 camalot. Even the chimney doesn't require wide gear.