Avg: 3.9 from 40 votes
Routes in Mentor Cave
|Bowser S 5.12c 7b+ 27 IX- 27 E6 6b|
|Bowser Wowser S 5.13a/b 8a 29 IX+ 29 E7 6c|
|Brutus S 5.11b 6c 23 VIII- 23 E3 5c|
|Corrosion S 5.12c 7b+ 27 IX- 27 E6 6b|
|Drop Chop S 5.10d 6b+ 21 VII+ 21 E3 5b|
|Hell Comes To Frogtown S 5.13d 8b 31 X 32 E8 7a|
|Mars S 5.13b 8a 29 IX+ 30 E7 6c|
|Mentor S 5.12b 7b 26 VIII+ 26 E5 6b|
|Project S 3rd 1- 1 I 1 M 1a|
|Quick Fixe S 5.11d 7a 24 VIII 25 E5 6a|
|Sensory Overload S 5.13b 8a 29 IX+ 30 E7 6c|
|Space Race S 5.13b 8a 29 IX+ 30 E7 6c|
|Subterfuge S 5.13a 7c+ 29 IX+ 29 E6 6c|
|Surrender Dorothy S 5.12d 7c 28 IX 28 E6 6b|
|Wowser S 5.12d 7c 28 IX 28 E6 6b|
|Type:||Sport, 60 ft|
|FA:||Tom Gilje and Dan Osman|
|Page Views:||6,399 total, 46/month|
|Shared By:||richard magill on Jun 10, 2006|
|Admins:||Greg Opland, Luke Bertelsen, JJ Schlick|
DescriptionSuper classic! If you can stand the road noise and the guys breaking into your car, this is the route you want to be doing while you are here.
Climbs out the Mentor cave (just right of the Blasphemy wall) on great pockets, edges, sidepulls... the whole kitchen sink. Very Steep!
Somewhere toward the middle you even get a leg thread to cop a rest.
Once you pull out of the cave onto the headwall, you lose sight of your belayer - and the road noise ensures you can't communicate verbally. Just a heads up.
In spite of the irritations of the VRG, this route still gets 4 stars.