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Routes in Redgarden - Tower One

Alice in Bucketland T 5.8+ 5b 16 VI- 15 HVS 4c R
Apple Strudel T,S 5.12a 7a+ 25 VIII+ 25 E5 6a
Art Of Slappiness, The S 5.13b 8a 29 IX+ 30 E7 6c
Art's Spar T 5.10d 6b+ 21 VII+ 21 E3 5b
Better Layton Never S 5.12b 7b 26 VIII+ 26 E5 6b
Blueberry Boodle T 5.11c 6c+ 24 VIII- 24 E4 6a R
Body Tremors T 5.8 5b 16 VI- 15 HVS 4c PG13
Chockstone Chimney T 5.6 4c 14 V 12 S 4b
Consummation Nite T 5.11a 6c 22 VII+ 22 E3 5c
Daedalus T 5.5 4b 13 IV+ 11 MS 4a
Deadpoint T 5.11 6c+ 23 VIII- 23 E4 5c
Dirty Deed T 5.6 4c 14 V 12 S 4b
Doub-Griffith T 5.11c 6c+ 24 VIII- 24 E4 6a
E.L.100 T 5.7 5a 15 V+ 13 MVS 4b
Electric Aunt Jemima T 5.10d 6b+ 21 VII+ 21 E3 5b
Exhibit A T 5.8 5b 16 VI- 15 HVS 4c C2+ R
Exit Stage Left T 5.4 4a 12 IV 10 VD 3c
Flashdance T 5.8 5b 16 VI- 15 HVS 4c R
Fresh Garbage T 5.9 5c 17 VI 17 HVS 5a R
Grand Giraffe T 5.10a 6a 18 VI+ 18 E1 5a
Grand Giraffe Slot Variation T 5.9+ 5c 17 VI 17 E1 5a PG13
Icarus T 5.6 4c 14 V 12 S 4b R
Ignition S 5.12a 7a+ 25 VIII+ 25 E5 6a
Italian Arete T 5.9 5c 17 VI 17 HVS 5a R
King Cobra, The T 5.10+ 6b+ 21 VII+ 20 E3 5b
Magic Bus T 5.11b/c 6c+ 23 VIII- 24 E4 6a PG13
Magic Carpet Ride S 5.11+ 7a 24 VIII 24 E4 6a
Magic Route T C2+
Mellow Fellow T 5.12a 7a+ 25 VIII+ 25 E5 6a
Mellow Yellow T,S 5.12a 7a+ 25 VIII+ 25 E5 6a PG13
Memory Lapse T 5.8 5b 16 VI- 15 HVS 4c R
Mickey Mouse Nailup T 5.9+ 5c 17 VI 17 E1 5a R
Much Slater (left variation) T 5.11d 7a 24 VIII 25 E5 6a X
Neptune's Bible T 5.8 5b 16 VI- 15 HVS 4c PG13
Neurosis T 5.10d 6b+ 21 VII+ 21 E3 5b R
One and a Half Hours of Power T 5.11- 6c 22 VIII+ 22 E3 5c PG13
Over the Shoulder Stuff T 5.10c 6b 20 VII 20 E2 5b PG13
Parting Shot T,S 5.11 6c+ 23 VIII- 23 E4 5c
Phallus In Suck-It-Land T 5.8 5b 16 VI- 15 HVS 4c R
Pigeon Crack T 5.9 5c 17 VI 17 HVS 5a R
Psycho Pigeon T 5.11a 6c 22 VII+ 22 E3 5c
Psychosis T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Reaper T 5.8 5b 16 VI- 15 HVS 4c PG13
Rocky Raccoon T 5.9 5c 17 VI 17 HVS 5a
Roll Over Rover T 5.11b/c 6c+ 23 VIII- 24 E4 6a
Rosy II - (In Memory Of Layton Kor) T 5.11b 6c 23 VIII- 23 E3 5c PG13
Rover T 5.11b 6c 23 VIII- 23 E3 5c R
Ruper T 5.8+ 5b 16 VI- 15 HVS 4c
Ruper to Grand Giraffe T 5.8+ 5b 16 VI- 15 HVS 4c
Short Arm Inspection. T 5.10+ 6b+ 21 VII+ 20 E3 5b PG13
Smoke & Mirrors T 5.10a 6a 18 VI+ 18 E1 5a
Song of the Dodo T,TR 5.12a 7a+ 25 VIII+ 25 E5 6a R
South Face of Tower One T 5.10c 6b 20 VII 20 E2 5b R
Super Slab T 5.10+ 6b+ 21 VII+ 20 E3 5b
Superspar T 5.11- 6c 22 VIII+ 22 E3 5c
Three Old Farts Young at Heart T 5.10c 6b 20 VII 20 E2 5b R
To RP Or Not To Be T 5.12a 7a+ 25 VIII+ 25 E5 6a X
Untouchables, The S 5.12c 7b+ 27 IX- 27 E6 6b
Variation to Third Pitch of Yellow Spur T 5.9+ 5c 17 VI 17 E1 5a
Vertigo T 5.11b 6c 23 VIII- 23 E3 5c
West Arete (of T1), The T 5.9+ 5c 17 VI 17 E1 5a X
Without A Net T 5.11+ 7a 24 VIII 24 E4 6a PG13
Yellow Fellow T 5.11c/d 7a 24 VIII 25 E4 6a PG13
Yellow Spur, The T 5.9+ 5c 17 VI 17 E1 5a
Ytrid Deed, The T 5.6 4c 14 V 12 S 4b
Type: Sport, 90 ft Fixed Hardware (9)
FA: Alan Bartlett, John Aughinbaugh, Jack Roberts 1998
Page Views: 1,010 total, 7/month
Shared By: Ivan Rezucha on May 27, 2005
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


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Subject to Seasonal Raptor Closures Details
Seasonal Closures Details

Description

Magic Carpet Ride is a little-climbed sport route just left of the first pitch of Vertigo. I didn't even know it existed until a few months ago when I first saw the bolts. The climbing is sustained at the 5.10 level with a very hard crux move over a bulge. It's a bit green, but the rock is solid, and the moves are varied.

Start up the 5.6 variation left of the usual start to Vertigo. Clip a bolt and make a difficult traverse left on the wall with bad hands. The crux is at the 2nd bolt. I was unable to make this move (following the pitch), although I could reach a good but painful crimp that in stronger hands might be the key. An easier variation involves stepping down, moving left, reaching easily over the bulge, and then stepping over the bulge with difficulty using small crimps. That way might be 11a, and would be leadable using the existing crux bolt, but with a small swing potential.

Above the crux, climb easily to a ceiling and clip a bolt over the lip. This bolt is to protect the second. If you're climbing with a single rope, you'll want at least a draw plus a long sling. Traverse right to a bit of a prow and another bolt, pull over the ceiling, and clip. You can reach down and unclip the bolt below to reduce rope drag. Sustained 5.10 face climbing leads past several more bolts to easier ground and a slab. The second pitch of Vertigo converges to this same point. Get some gear to protect your second and then either continue to the top of Vertigo P2 if you have 2 ropes or traverse straight left to the Vertigo rap anchors.

Protection

9 bolts plus the anchors. 2 long slings or double ropes. Double ropes to rappel from the top of P2 of Vertigo, or one rope to rappel from the middle Vertigo rappel anchor to the left. Bring a 0.75 Camalot to protect the second above the last bolt, and a few more pieces if you traverse to the anchors on the left. The traverse is not real hard, but a fall directly onto the anchors would be pretty serious.

Photos

Joseph Crotty
Broomfield, CO
  5.11c/d
Joseph Crotty   Broomfield, CO
  5.11c/d
Probably a seldom done line as we found no chalk or signs of recent activity. The crux (i.e., at the third bolt not the second as written up above) is deceptive on sight, but is a real treat once cracked. Some poor rock in a few spots detracts from the overall quality (e.g., I pulled a hand sized under cling flake off at the start of the crux sending me for an unexpected ride).

On my RP go I opted to skip the fourth bolt and just go directly to the fifth. The top has a nice stretch of unrelenting 5.10 climbing that keeps your attention. Jan 16, 2010