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Routes in Hawk-Eagle Ridge

ATC T 5.8 5b 16 VI- 15 HVS 4c
Anthurium S 5.13a 7c+ 29 IX+ 29 E6 6c
Body Lice TR 5.9 5c 17 VI 17 HVS 5a R
Bold Finger T,TR 5.10b 6a+ 19 VII- 19 E2 5b
Bowling Alley T 5.6 4c 14 V 12 S 4b
Brother Jug T 5.9 5c 17 VI 17 HVS 5a
Central Park T 5.7 5a 15 V+ 13 MVS 4b PG13
Cinch Crack T 5.12b 7b 26 VIII+ 26 E5 6b
Comeback Arete, The T 5.10 6b 20 VII- 19 E2 5b R
Crab, The T 5.6 4c 14 V 12 S 4b PG13
Cracker Jack T 5.6 4c 14 V 12 S 4b PG13
Dead Left T 5.10 6b 20 VII- 19 E2 5b PG13
Death Card (aka Ace of Spades) T 5.11- 6c 22 VIII+ 22 E3 5c R
Devo T 5.8 5b 16 VI- 15 HVS 4c PG13
Die Heeda Rule T 5.11b 6c 23 VIII- 23 E3 5c
Emergency Brake T 5.9+ 5c 17 VI 17 E1 5a
Grim Reaper T 5.13a 7c+ 29 IX+ 29 E6 6c R
Grubble Gully T 5.6 4c 14 V 12 S 4b
Hangman, The T 5.11c/d 7a 24 VIII 25 E4 6a R
Heart of Gold S 5.12- 7a+ 25 VIII+ 25 E5 6a
Heva TR 5.9 5c 17 VI 17 HVS 5a X
Hooker T 5.9 5c 17 VI 17 HVS 5a
Hopscotch T,TR 5.9+ 5c 17 VI 17 E1 5a X
I've Been Sick T 5.6 4c 14 V 12 S 4b
Inflorescence S 5.11d 7a 24 VIII 25 E5 6a
January Playmate T 5.8 5b 16 VI- 15 HVS 4c
January Rush T 5.8+ 5b 16 VI- 15 HVS 4c PG13
Larch, The T 5.6 4c 14 V 12 S 4b
Last of a Dying Breed T 5.12 7b+ 27 VIII+ 26 E6 6b X
Leapfrog T,TR 5.8+ 5b 16 VI- 15 HVS 4c PG13
Lips Like Sugar S 5.12b 7b 26 VIII+ 26 E5 6b
Low Profile TR 5.7+ 5a 15 V+ 13 MVS 4b R
Molehill Direct T 5.9 5c 17 VI 17 HVS 5a PG13
Mountains Out of Molehills T 5.8+ 5b 16 VI- 15 HVS 4c PG13
Nails to Nowhere T 5.12d 7c 28 IX 28 E6 6b
Nobody's Home T 5.9 5c 17 VI 17 HVS 5a
Pepe le Peu T 5.6 4c 14 V 12 S 4b PG13
Peter's Out T 5.5 4b 13 IV+ 11 MS 4a
Peters Out - Roof Variation T 5.10 6b 20 VII- 19 E2 5b
Plinth T,TR 5.10b 6a+ 19 VII- 19 E2 5b R
Prime Time Climb T 5.10b/c 6b 20 VII 20 E2 5b
Resisting Arete T,TR 5.10b/c 6b 20 VII 20 E2 5b R
Roof's Way T 5.10 6b 20 VII- 19 E2 5b R
Rupee Dog Route T,TR 5.8 5b 16 VI- 15 HVS 4c R
Rush Buick T 5.7 5a 15 V+ 13 MVS 4b
Russian Arete T 5.8 5b 16 VI- 15 HVS 4c R
Self Abuse T 5.10 6b 20 VII- 19 E2 5b
Shallow Grave T 5.11a 6c 22 VII+ 22 E3 5c R
Short One T 5.5 4b 13 IV+ 11 MS 4a PG13
Siberian Khatru T,TR 5.8+ 5b 16 VI- 15 HVS 4c PG13
Skip 'n' Go Naked T 5.8 5b 16 VI- 15 HVS 4c R
Slide, The T 5.0 2- 4 I 6 MM 1c PG13
Squeamish, The T,TR 5.10d 6b+ 21 VII+ 21 E3 5b R
Stay Hungry T 5.10d 6b+ 21 VII+ 21 E3 5b PG13
Stop! T 5.9 5c 17 VI 17 HVS 5a PG13
Stranglehold T 5.7 5a 15 V+ 13 MVS 4b R
Tekneek T 5.9 5c 17 VI 17 HVS 5a R
Tombstone T 5.11a 6c 22 VII+ 22 E3 5c
Uninspiring Wall T 5.5 4b 13 IV+ 11 MS 4a
W T,TR 5.7 5a 15 V+ 13 MVS 4b
Walk About T 5.4 4a 12 IV 10 VD 3c
Werner Brothers' Roof T 5.9- 5c 17 VI 16 HVS 4c PG13
You'll Poke Your Eye Out T 5.7 5a 15 V+ 13 MVS 4b
Type: Trad, TR, 100 ft
FA: Dan Hare, Todd Bibler 1983
Page Views: 134 total, 1/month
Shared By: Ivan Rezucha on Feb 11, 2005
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


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Seasonal Closures Details

Description

The Squeamish is a spectacular but dangerous route that rates somewhere between a bomb and one star. A bomb for the major loose rock above the crux, but one star for the good and sustained climbing to that point. I'll give it one star as a toprope.

We forgot the guidebook, so we decided to try this obvious line just right of Nobody's Home. I figured it was at least 10 and probably S, since I was familiar with the easier and better protected routes in the area. I ended up bailing (via a rescue from our partners' rope as they rapped from the Nobody's Home anchor) from about halfway up at the fixed pin after making a good effort. We ended up TR'ing it after leading Nobody's Home.

Rossiter calls this 10b/c S, but it felt harder, and it is, I think, worse than S. The fixed pin in the orange corner flexes like rubber. I was afraid to yank down on it. There is only marginal backup. I got a tiny brass in a good placement a few feet below the pin and an almost parallel-sided brass placement near the pin. Not only is the gear at the crux bad, but the approach is S-ish on sustained climbing. And the rock above the crux, as you approach and clear the roofs, is very loose, with the potential of pulling off big blocks. This is way more serious than, say, X-M, South Face of T1, Metamorphosis (S is on 5.8 climbing), or Backtalk (runout on 9 but above a good bolt and on good rock), which are all of a similar grade and rated S. The Squeamish is runout on the crux climbing above bad gear with a potential 40 foot fall if/when the pin and the bad backup fails. And after that you get some gear only to encounter some really bad rock.

When I read Rossiter's "clip stick and tape" recommendation I thought, "there's nothing to stick clip, and there's no cracks that require tape." But after thinking about it, I suspect that the FA party stick-placed a nut above the fixed pin. That might make this route S rather than VS.

There was chalk on the climb, so I suspect that this is occasionally TR'd from the Nobody's Home threaded rappel anchor (which is what we did). Rappeling from that anchor brings you directly to the crux dihedral, so it's easy to TR. We were climbing with double ropes, so we could make the TR a bit safer by running one rope through a directional further right, thus providing a more straight up top rope as the climber wanders right, then left and then back right.

Getting there: See Rush Buick and Die Heeda Rule for directions to get to the vicinity of this climb. A little right of Rush Buick is the shallow, right-facing, right-leaning dihedral of Nobody's Home. Right of that is another shallow right facing corner that ends, and above that is a large right facing orange corner. This is The Squeamish. Just right of this is a large, left-facing, easy, grungy corner that can be climbed to avoid the first part of The Squeamish (or downclimbed for a rest).

The route: climb the initial right-facing corner which is, as for Nobody's Home, much harder than it looks at about 5.9. The gear is good, but it's hard to hang out at a couple of spots. When the corner ends, get a piece in the flake above and move right to a right-facing corner. Get gear in the corner. After getting this gear in, I descended and unclipped the right rope from all the gear on the left so that it ran straight to this point. The section from the right-facing corner traversing left into the orange corner is .10 something. Step left of the right-facing corner and climb a vague groove to a small flake bucket. You can get a good nut here. Reach let to another flake, which also takes a good nut, although this flake is thumpy. You can, instead, climb straight up to this point, but the gear would be worse. Step left and reach up to an angled block which is disturbingly thumpy and step up to a stance at the fixed pin. To retreat from here is pretty serious without a rope from above. There is a tiny nut at your knees that would take body weight. My plan, before the rescue rope magically appeared from above, was to downclimb with one rope through this nut (I didn't trust the pin at all) with the other rope through the lead gear, cleaning as I downclimbed.

The crux: Thin laybacks and some smears get you a jug. Some more tenuous footwork gains a stance below an overhang. Move right around a corner to a jug and a good rest. The rock above this is very loose, so be careful, and have the belayer move left out of the way. Another medium hard move, scary because of the loose rock, gets you good holds at the roof. The roof is easy with big holds. Angle left above this to the cave and anchor above Nobody's Home.

Protection

Double cams from micro to finger sized. Singles above that to #2 Camalot. Single set nuts to 1", double brass nuts including tiny. Double ropes and lots of long slings. Clip stick and tape? Helmets for leader and belayer due to loose rock. There is one very bad fixed knifeblade at the crux.
Steve Annecone
boulder
  5.11- R
Steve Annecone   boulder
  5.11- R
I agree with Wayne, this was an excellent route with lots of variety, tricky gear, and wild and sustained climbing. There's some bits of chossy rock here and there but not too bad. Glad I was following that day, would be a fairly stiff (and exciting) onsight considering all of the factors. Apr 13, 2012
Wayne Crill
an Altered State
  5.10d R
Wayne Crill   an Altered State
  5.10d R
Hmmm, not sure about all the haters re: this route, must expect perfect rock all the time or maybe they just top roped it and so missed out on the love? I thought it was every bit as good as it looked descending from Nobody's Home. This route has everything a Eldo adventure climber could ask for. Lots of fun and sustained .10 climbing with interesting gear placements, good rock, good movement, and good position. What's not to love?? Definitely R, I thought it tricky hard and sustained, .10+ serious R, or Habanero spicy. But it's all there, the rock is much better than Ivan's overwrought description, generally very good to good enough for the climbing and acceptable for the gear considering it's a real Eldo R rating.

The most severe climbing for me was the 10+ face mid-height between the positive flakes that take fine gear but could break on a fall; traversing R. and up from the first to the the second flake. The crux is harder 10+ above the pin, great climbing, and after the pin the gear is good to the end. The pin is likley to hold a fall, but I agree not confidence inspiring, good micro nuts below and above it help inspire. And the last third above the pin is full-on Eldo GLORY CLIMBING, fantastic exposure, fun, steep, and sustained. Yes, the rock in the roof is not perfect, but it's fine, great gear abounds, don't stress ... enjoy! Typical heads up Eldo adventure climbing.

I thought The Squeamish BIG FUN and highly recommend this line to those who enjoy such endeavors. Mar 18, 2012