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Routes in Contest Wall

9 to 5 S 5.10d 6b+ 21 VII+ 21 E3 5b
Agent Orange S 5.12a 7a+ 25 VIII+ 25 E5 6a
Apple Bites Back, The S 5.11c 6c+ 24 VIII- 24 E4 6a
Apple Jam T,S 5.11a 6c 22 VII+ 22 E3 5c
Aretissima S 5.11a/b 6c 23 VIII- 23 E3 5c
Armistice (AKA The Armisist) S 5.10b 6a+ 19 VII- 19 E2 5b
Awakenings S 5.9+ 5c 17 VI 17 E1 5a
Big Froggy S 5.10b/c 6b 20 VII 20 E2 5b
Bitten by a Manpris S 5.10d 6b+ 21 VII+ 21 E3 5b
Cactus Carrie S 5.11b/c 6c+ 23 VIII- 24 E4 6a
Cactus Drop S 5.10d 6b+ 21 VII+ 21 E3 5b
Cattle Prod S 5.11a 6c 22 VII+ 22 E3 5c
Cave Troll S 5.7 5a 15 V+ 13 MVS 4b
Cumulocrimpus S 5.11d 7a 24 VIII 25 E5 6a
Curious George S 5.11a 6c 22 VII+ 22 E3 5c
Dead Tree Crack S 5.10 6b 20 VII- 19 E2 5b
Dough Boys S 5.10b 6a+ 19 VII- 19 E2 5b
Dr. Howard's Digital Exam S 5.10b 6a+ 19 VII- 19 E2 5b
Dune, The S 5.10a 6a 18 VI+ 18 E1 5a
Energizer S 5.10c 6b 20 VII 20 E2 5b
Enterprise S 5.9+ 5c 17 VI 17 E1 5a
Farts of Horsemen S 5.12a 7a+ 25 VIII+ 25 E5 6a
Fossil Fueled S 5.11b 6c 23 VIII- 23 E3 5c
Gotham City S 5.10a 6a 18 VI+ 18 E1 5a
Grand Cru S 5.11a/b 6c 23 VIII- 23 E3 5c
Here Comes Midnight With The Dead Moon In Its Jaws S 5.10a 6a 18 VI+ 18 E1 5a
Hide n' Seek S 5.11a/b 6c 23 VIII- 23 E3 5c
High Pockets S 5.11a 6c 22 VII+ 22 E3 5c
Holy Sheath S 5.10b 6a+ 19 VII- 19 E2 5b
It Takes a Village S 5.9+ 5c 17 VI 17 E1 5a
It's Miller Time S 5.11a/b 6c 23 VIII- 23 E3 5c
Jelly Bellies S 5.10c 6b 20 VII 20 E2 5b
Jump for Cholla T 5.10d 6b+ 21 VII+ 21 E3 5b
Knot Head S 5.9 5c 17 VI 17 HVS 5a
Lime and Punishment S 5.11b/c 6c+ 23 VIII- 24 E4 6a
Limestone Lady S 5.11c 6c+ 24 VIII- 24 E4 6a
Limestone Politician S 5.11b 6c 23 VIII- 23 E3 5c
Liquid Pork S 5.11b 6c 23 VIII- 23 E3 5c PG13
List, The S 5.10 6b 20 VII- 19 E2 5b
Little Mecca S 5.12a/b 7b 26 VIII+ 26 E5 6a
Little Red Badge of Courage S 5.11c 6c+ 24 VIII- 24 E4 6a
Little Wolfie S 5.12a 7a+ 25 VIII+ 25 E5 6a
Metropolis S 5.11d 7a 24 VIII 25 E5 6a
Monster Man S 5.11b 6c 23 VIII- 23 E3 5c
New Route (a.k.a. Black Rib) S 5.10a 6a 18 VI+ 18 E1 5a
No Place For a Lady S 5.12a 7a+ 25 VIII+ 25 E5 6a
No Place for a Gentleman S 5.11d 7a 24 VIII 25 E5 6a R
No Tomorrow S 5.12b 7b 26 VIII+ 26 E5 6b
Not So Killer Bees S 5.10d 6b+ 21 VII+ 21 E3 5b
Opportunist, The S 5.9 5c 17 VI 17 HVS 5a
Perilous S 5.11d 7a 24 VIII 25 E5 6a
Pesko Sour S 5.11a 6c 22 VII+ 22 E3 5c
Phase Dance S 5.12- 7a+ 25 VIII+ 25 E5 6a
Pocket Laureate S 5.11d 7a 24 VIII 25 E5 6a
Porkus Non Grata S 5.11a 6c 22 VII+ 22 E3 5c
Primal Urge S 5.11c/d 7a 24 VIII 25 E4 6a
Regroovable S 5.11b 6c 23 VIII- 23 E3 5c
Renaissance S 5.11a 6c 22 VII+ 22 E3 5c
River of Rabbits S 5.11a 6c 22 VII+ 22 E3 5c
Rodao S 5.11c 6c+ 24 VIII- 24 E4 6a
Scary Carrie S 5.10b 6a+ 19 VII- 19 E2 5b
Shithouse Traverse V0- 4-
Short Slaughter S 5.11a 6c 22 VII+ 22 E3 5c
Silverado S 5.11b 6c 23 VIII- 23 E3 5c
Single Gun Theory S 5.11c 6c+ 24 VIII- 24 E4 6a
Slamdance Cosmopolis S 5.10a 6a 18 VI+ 18 E1 5a
Slipper Queen S 5.11d 7a 24 VIII 25 E5 6a
Spice is Nice S 5.11d 7a 24 VIII 25 E5 6a
Spike aka BR 1 S 5.9 5c 17 VI 17 HVS 5a
Spinney Dan S 5.10c 6b 20 VII 20 E2 5b
Sprayburn S 5.12a 7a+ 25 VIII+ 25 E5 6a
Sticks And Stones S 5.11a 6c 22 VII+ 22 E3 5c
Strangeways T 5.9+ 5c 17 VI 17 E1 5a
Suburbia S 5.10b/c 6b 20 VII 20 E2 5b
Taos Hum S 5.10b 6a+ 19 VII- 19 E2 5b
Time Square S 5.8 5b 16 VI- 15 HVS 4c
Tinsel Town aka BR 2? S 5.9 5c 17 VI 17 HVS 5a
Top Fun S 5.11b 6c 23 VIII- 23 E3 5c
Tortuga S 5.11b 6c 23 VIII- 23 E3 5c
Trick-or-Treat TR 5.11a/b 6c 23 VIII- 23 E3 5c
Truancy S 5.11b/c 6c+ 23 VIII- 24 E4 6a PG13
Turbo Road S 5.11+ 7a 24 VIII 24 E4 6a
Vail Athletic Club S 5.11c 6c+ 24 VIII- 24 E4 6a
Wee Man S 5.11a/b 6c 23 VIII- 23 E3 5c
You Snooze, You Lose S 5.11d 7a 24 VIII 25 E5 6a
Zia S 5.10a 6a 18 VI+ 18 E1 5a
Unsorted Routes:
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Type: Sport
FA: Thompson
Page Views: 179 total · 1/month
Shared By: Jesse Ryan on Nov 23, 2001
Admins: Leo Paik, John McNamee, Frances Fierst, Monty, Monomaniac

You & This Route


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Description

This newer route (listed in the appendix of Van Horn's guide) is located up on a pedestal to the left of You Snooze You Lose. It may be a notch easier than 12a. Forget the grade and get on the route for while you're solving the pocket puzzle you'll be having a blast. One can reduce the grade further by stemming out right across the dihedral, quite often if one is tall or flexible. I suggest you resist the urge and pull the pockets directly. Quality stone and thoughtful moves, yet a little short and gets sandy on the right due to runoff.

Protection

5 bolts to anchor.

Photos

I second the opinion that it probably is easier then 12a. The route is extremely squeezed onto the tiny face and at almost any point one can stem over to the right (or grab the arete to the left; to keep the grade up, put on your blinders and take the straight and narrow path. The pockets are pretty sweet although short. I thought the crux was passing the slightly chossy band just below the anchors. Dec 27, 2001
I think Shelf grades are usually pretty accurate but this is way off. 11c and maybe soft at that compared to others at the grade at Shelf. Sep 21, 2003
Ashley Gann
  5.12a
Ashley Gann  
  5.12a
Great route, a little short but worth the time! It does soften up quite a bit at the last bolt, if it were sustained the whole way definitely 4 stars! Also it is definitely 12a if you're short, makes the moves a lot bigger and harder. Sep 30, 2008
Buster Jesik
Allenspark, CO
5.11b
Buster Jesik   Allenspark, CO
5.11b
Maybe there's a way to contrive a .12a sequence, but I didn't find it. The opening moves are a little thin, but really positive. 11b. Sep 15, 2009

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