Elevation: 6,192 ft
GPS: 32.932, -107.235 Google Map · Climbing Area Map
Page Views: 15,642 total · 138/month
Shared By: LeeAB Brinckerhoff on Aug 26, 2009
Admins: Shirtless Mike, Jason Halladay, Anthony Stout, LeeAB Brinckerhoff, Marta Reece, Drew Chojnowski
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Description

The main cave itself. The cave starts about 30 feet above the ground and is maybe 100 feet tall capped by a triangular shaped roof as big as 30 feet in places. This is a very spectacular looking cave with great looking rock. Most of the routes are going to be very difficult if they go to the top of the wall. Timmy F, Marc Beverly and John Kear have done the vast majrity of work preparing the routes in the cave. Only a few of the routes have been climbed to low anchors in the 5.12 range. There are a couple of lines on the left that could be 5.13's and the rest seem as though they will be harder. Please respect the effort that these individuals have put into the cave and give them an opportunity to climb the routes that they have put a lot of effort into.

Getting There

From either parking area (there are trails leading from each parking area that join part way up the hill) follow the trail thru the first rock band, for a short 3rd class section. From here follow the trail up the gully for a short ways until it exits out the left side of the gully. Follow this for several switchbacks up to the base of the Super Hero Wall. Turn left and follow the trail along the base of the cliff to the cave.

Routes

Routes on the Left Side of Cave: (First pitch routes are Marked with bullets)
*Bella Donna 5.9+ / 5.13b
Funkmaster Afro Groove 5.14b/c 6 bolt extension to Bella Donna
*Old Man Direct 5.12
*Hide & Seek(a) 5.11c Starts on Old Man Direct, finishes on Morning Commute
*Old Man and the Sea(ka) 5.12a / 5.13c
*Morning Commute 5.11
*Nate Dog 5.13a, shares start with morning commute, continues straight up at Hueco
Titanaboa 5.13d, extension of Nate Dog
*The Funk 5.13d
The Punk 2nd Pitch, project, currently has project draws on it
*WTF 5.13c Starts just right of the Funk, and joins the Funk for the last 2 bolts.
*Helsinki 5.14d Fixed Draws
*Public Enemy 5.14a, Climbs first 8 bolts of Enemy T, then climbs left into the Helsinki Project. Fixed Draws
*Enemy T 5.14+ Fixed Draws

Routes on the Right Side of Cave: (First pitch routes are Marked with bullets)
*Midget Proof 5.12a, Fixed Draws
Extension of Cave routes 5.13?, This extension can be combined with the last two left side projects and Midget Proof. Fixed Draws
2nd Extension of Cave routes 5.14+? Fixed Draws, goes out the entire cave
Serenity 5.13b/c Climb Midget Proof and continue straight to the anchors of the Technician.
*Midget Proof Direct 5.12d, joins Midget Proof halfway up
* The Technician 5.13b
*OG Mudbone 5.13c Black streak, some fixed draws.
The Dragon Reborn 5.14a
*99 Problems 5.12d
99 Problems but a Pinch isn't One 5.13c
*The Big Flake 5.10d
Jornada Del Muerto 5.12d

Weather

Due to the caves Southern facing aspect good conditions can be tough to come by. In the depths of winter (December, January) when the sun is the lowest in the sky good conditions are difficult. The sun shines into the back of the cave, making it quite hot and shade tough to come by. On cloudy days it can be quite cold to climb. Later in the year (mid February - early May) can have better conditions as the sun is higher creating more shade. Some of the best conditions I have had came in late April.

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Classic Climbing Routes at Bat Cave

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