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Wisecrack is somewhat of an oddity amongst Gunks routes: it follows a vertical crack system, and you'll probably find yourself making a few real crack moves on it!
From Optimistic: You know how people say about some climbs, "this is a great route for someone just breaking into the grade?" Well, this is a great route for someone just breaking OUT of the grade.
P1 - Climb the obvious left-facing flake and crack system, heading for the overhang at a notch above an alcove. Surmount the overhang (some layback, some jam), then continue up the crack and face.
P2 - Scamper up easy (but loose and vegetated) ground to the GT ledge.
P1 and P2 can be combined into a long 60m pitch. If you're only climbing P1, you'll want to either set a belay or a good directional, then aim rightwards towards the rap tree on Middle Earth.
P3 (description courtesy of Brian) - Start below the huge right-facing corner capped by a roof, well left of the good ledge. Make a bouldery move up onto the face, head up into the corner and eventually out left around the arete, and pass several easy overhangs on your way to the clifftop.
Rappel Middle Earth - be careful of loose pebbles, and climbers below you. It's also easy to walk just a bit north (right) to the bolted rappel line at Arrow.
Wisecrack follows a broken crack system between Absurdland and Middle Earth. Start halfway down a steep slope at the left edge of a nice white face; step right across a slab into the crack system.
Standard Gunks rack; crux(es) well-protected.
Easier fun climbing above.
A delightful spot to slot in a nut.
|By Denis O'Connor|
Jul 18, 2008
I've heard it said that there is no tougher 5.6 in the Gunks. And I would agree.
From: Wayne, PA
Jul 27, 2008
I thought the top of the first pitch, at the top of the crack, going out onto the face was the hardest move for me.
Crux at the bottom is fairly simple once you figure out the move. We rapped off Middle Earth
Nov 18, 2009
Gail I agree with you regarding the crux. I sailed through the bottom and spent a fair amount of time working out gear and moves up top. I ran it up to the GTL. My partner took one look at P3 and decided it wasn't for him, wasn't for me either.
From: North Kingstown, RI
Jan 4, 2010
Regarding pitch 3 - I don't remember any run-outs and it is a fun pitch and only 5.5. Pitch 3 goes up the big right facing corner just left of the Middle Earth/Bombs Away Dream Baby recess. I seem to remember some pins on it under the overhangs.
From: New Paltz
Apr 17, 2011
You know how people say about some climbs, "this is a great route for someone just breaking into the grade?" Well, this is a great route for someone just breaking OUT of the grade. I'd call it more educational than fun: gear is fairly tricky to place (lots of flares and crystals to deal with) and the moves are a little awkward.
I'd agree that the move at the end of the crack is a bit of a surprise as well, and gear is below your feet (so far as I could tell) when you pull the move.
[Edit: the above remarks refer to the first pitch. Higher didn't look too appealing.]
From: Red Hook, NY
Aug 28, 2013
rating: 5.6 4c 14 V S 4b
Good first pitch, all G and interesting moves. I would save yourself from doing the dirty, not-fun rest of the climb.