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Routes Sorted
L to R R to L Alpha
Abracadaver 
Coming to Grips 
Good Zzzzzs 
Inner Passage 
Jabberwocky 
Knead Me 
Labyrinth, The 
Lumpy Unmentionables 
Sensory Desuetude 
Unknown 
Unsorted Routes:

Sensory Desuetude 

5.11a R

   
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Type: Trad, 4 pitches, 550 feet, Grade III
Consensus: 5.11a [details]
FA: Ray Ringle, Chip Chace, 1980
Submitted By: John Steiger on Feb 21, 2010

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Closed from March 1 to June 30 MORE INFO >>>

Description 

Superb climbing, outrageous position, and thought-provoking protection mark this RR and Chip Chace creation. These two were on a tear in 1980, making the first ascents of other multi-pitch climbs such as Coming to Grips (5.11c/d R) and Uncarved Block (5.11c/d R) in the Dragoons and Swept Away (5.11c/d) at the Reef of Rock. These were bold first ascents, with the pair launching up steep, often overhanging terrain, knowing that runout climbing likely awaited. This route may not be as difficult as those other 1980 vintage problems, but it is as mentally challenging, particularly the first pitch. We found crack-n-ups to be important when we did it in the early 1980s, but with modern equipment like offsets and microcams, they may not be necessary.

Begin by chimneying up above the Inner Passage corridor until the crack system can be reached on the left wall. Stemming, thin jams, and face climbing lead up the crack (the crux) until possible to step left to another crack and more difficult moves to easier ground. Sling belay from gear. (2) Continue up the crack for a short pitch to a gear belay just past a small overhang on the right (5.9). (3) Climb the crack above, past two small roofs, the first on the right and second on the left. Trust yourself through the crux (5.10d) to easier climbing and a good belay from gear. (4) A short but stout offwidth leads to the top (5.9).

(NB: Bob Kerry’s 1997 guide describes the pitches differently (three 5.10+ pitches in a row), and frankly his description likely is straight from RR; the description here is how we broke it up).


Location 

Find the Coming to Grips corner (see post). This is the next crack system to the right. Rap Abracadaver (2 ropes).


Protection 

Double cams to 3.5”; full collection of wires, including at least one set of micronuts; crack-n-ups.