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Solar Slab - Upper Tier
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Sunspot Ridge 

5.8

   

FA: FRA: John Hegyes, John Wilder, George Urioste, Larry DeAngelo
New Route: Yes
Type: Trad
Consensus: 5.8- [details]
Length: 12 pitches, 1500 feet, Grade III
Views: 1,072 page views

Submitted By: Larry DeAngelo on Jan 27, 2006


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You and this route  |  Other Opinions (5)
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BETA PHOTO: Overview of the Sunspot Ridge


Description 

Red Rock isn't normally known for its ridge climbs, but this route has a good line, airy location, and even a gendarme or two. The rock is good and the route is long-- a great combination!

To the left of Solar Slab, the base of the wall bends down, reaching the streambed a few hundred yards to the west. The buttress that protrudes into the canyon continues upward as a blunt ridge separating the Solar Slab from the large wall containing Black Orpheus. Sunspot Ridge climbs this feature.

On the left side of the southeast-facing buttress is a gully system. Some bushwhacking leads to a belay alcove at its base. Climb a pitch up the crack on the left wall of the gully and belay in a cavelike chimney/tunnel. Move up and right, passing a small bulge. Continue right and up the varnished face, protected by tricky wired nut placements. Eventually move left and belay on a good ledge. Climb up for about thirty feet to a small triangular ceiling, then traverse right until you reach a left-slanting crack. Follow this crack to the Lower Shoulder. This shoulder can also be reached by climbing Solar Flare or by complicated scrambling and easy climbing from the west.

From the large shoulder platform, scramble up on an easy pitch of mostly 4th-class climbing, staying slightly left, to a good belay niche near a bush. The next pitch involves face-climbing straight up the knobby ridge crest above. Another face-climbing pitch continues up the ridge, with limited protection, to some good ledges. Two more fourth-class pitches lead up the ridge, passing a gendarme or two. These pitches end at The Notch, a spacious and airy perch where the ridge merges into the main wall. The improbable headwall above turns out to be beautiful 5.0 climbing on varnished plates. Another pitch up one of the cracks above (both are about 5.7) leads to the ledges at the top Solar Slab's fifth or sixth pitch. Either continue to the top and descend via the Painted Bowl, or rappel Solar Slab via the bolted rap stations.

(Another descent option begins at the Notch: downclimb east for 15 feet to a short rappel from a flimsy bush and a jammed knot. This takes you to the top of Solar Slab's second pitch. Then rappel Solar Slab.)


Protection 

Standard rack, wires.



Add Photo Photos of Sunspot Ridge
Sunspot Ridge: Airy climbing on the ridgecrest above the lower shoulder.

Sunspot Ridge: Airy climbing on the ridgecrest abo...

Looking down at the P1 belay alcove.

Looking down at the P1 belay alcove.

Clean face climbing on the second pitch of Sunspot Ridge.

Clean face climbing on the second pitch of Sunspot...

Delightful climbing up the varnished plates above the Notch on Sunspot Ridge.

Delightful climbing up the varnished plates above ...

The right-hand crack high on the Sunspot Ridge.

The right-hand crack high on the Sunspot Ridge.

The final pitch of Sunspot Ridge has two choices, each goes at 5.7.

BETA PHOTO: The final pitch of Sunspot Ridge has two choices, ...

Start of Sunspot Ridge, first three belays marked.

BETA PHOTO: Start of Sunspot Ridge, first three belays marked.


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By Doug Hemken
From: Madison, WI
Apr 5, 2006
rating: 5.8

We did this route late last week. We were the first of two parties to get on it on a Thursday morning!

I was a little worried that the description here would prove too thin, but it was just enough. Note that to get to the initial belay cave (not visible in the beta photo), you 'scramble' up a rock step and then bushwack. We ended up belaying the step, mostly out of confusion. The guys who were following us roped up, scrambled, and bushwacked left instead of right, continued partway up p1, and apparently had an epic day of adventure climbing - we saw them rapping off from 3 pitches up at dusk. Study the photo of the p1 belay alcove/tunnel, which can be spotted from way down the trail. If you hit that right, the rest of the route description falls into place.

On the easier pitches there are lots of options.

Yields great views of climbers in the crux of Black Orpheus.

We went left on the final pitch, and didn't quite make the chains on Solar Slab with a 60m rope.

I would compare this route in quality and difficulty to MysterZ or One-Armed Bandit - bring your mountaineering aesthetic.

By Jason D. Martin
Jan 20, 2007
rating: 5.7 R

This was a really fun route!

The route is a bit on the loose side. It might be a good idea to avoid matching hands on holds...especially on some of the more run out pitchs.

The combination of loose rock and run-outs warrants an R rating. However, I think that if this route becomes popular, much of the loose rock will get pulled off.

I don't think that any individual move is harder than 5.7. But as Doug stated there are some variations here and there.

I believe this is the longest individual route on the Solar Slab Wall. It's great that you barely have to walk uphill before your climbing and then you don't stop until your at the top of the Solar Slab Wall! As a result the route provides a lot of bang for the buck.

Jason

By John Hegyes
From: Las Vegas, NV
Feb 16, 2007
rating: 5.8

I'd recommend bringing a #4 Camalot or equivalent for the start of p2, and some Ballnutz for one of the belays above the lower shoulder. I don't feel like the route is run-out or unusually loose, I might support a 5.7 rating rather than a 5.8 however.