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Work up the right side of the cave with long pulls on jugs, there is a slopy crack feature near where the route goes horizontal. Venture out and left across the roof on pods with holds in them or pinches. When the good holds end the first crux hits moving around a weird block with bad feet finishing with a throw to jugs in an alcove above the feature. Cop a painful knee bar rest. Once ready, move left into the tough pocket section of Dope and up through the jugs. Finish here for "??" 5.13-, or continue out left through the V6 boulder problem to the top.
This is the third route from the right side of the cave and is just left of a seam feature for the first few bolts. It moves largely left across the roof to join up with the last two cruxes of Dope.
Bolts with fixed chain draws. I believe they have brown tape on them until they join Dope at which point the Dope draws are green.
Mostly through the first crux on Leper, probably V...