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Curry the Dog T 
Gobbledegook T 
Jabberwocky T 
Jacob's Ladder S 
Laughing Crack T 
Mosquito T 
No-see-um T 
Old Age T 
Phlegmish Dance T 
Rock and Roll T 
Seam of Destinty T 
Sex T 
SM's Delight T 
Smoke Bluff Connection T 
Sparky's Crack T 
Sphinx'ter Quits T,S 
Wonderland T 
Zombie Roof T 
Unsorted Routes:


YDS: 5.9 French: 5c Ewbanks: 17 UIAA: VI ZA: 17 British: HVS 5a

Type:  Trad, 1 pitch, 125'
Consensus:  YDS: 5.9 French: 5c Ewbanks: 17 UIAA: VI ZA: 17 British: HVS 5a [details]
FA: R. Barley, P. Shakleton, C. Murrell
Page Views: 2,636
Submitted By: ScottH on May 31, 2008

You & This Route  |  Other Opinions (46)
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BETA PHOTO: Looking around the corner from the bolted belay at...

Do not park in the residential neighborhood! Park in the designated lot MORE INFO >>>


This is a wild and exposed line that traverses above the height of the wall area. Begin on a ledge left of the Jabberwocky anchor, and hand traverse a finger/hand crack up and left across the void. Pull up onto a bulge and move left through stellar moves on a series of flakes. Traverse around the corner as the crack widens, then climb a short section of fist crack to the anchor. Savor the view. A unique and highly worthwhile pitch.


Walk left from the Pixie corner area, or arrive at the base while doing the Smoke Bluff Connection.


Gear to 3-4", primarily finger and hand size pieces. I had two #3 camalots and was pleased to have them near the end of the pitch.

Photos of Wonderland Slideshow Add Photo
Rock Climbing Photo: fun airy traverse
fun airy traverse

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By Andy Laakmann
Site Landlord
From: Bend, OR
Aug 19, 2008
rating: 5.9 5c 17 VI 17 HVS 5a

Rad pitch. The feet are WAY slick coming off the belay. Be nice to your second and place gear.

This pitch is a little more heady than your typical Smoke Bluffs 5.9. Good stuff.

The ending is cool, but unless you want to really piss off your second DO NOT PLACE GEAR in the final (easy) vertical 3-4" crack. This allows you to flip the rope over the final crux directly under the belay. Placing gear in the final crack will create MASSIVE rope drag and leave your second open to a horrible fall. And accidents have happened here when people have placed gear and their second fell. For short people, the final crux is pretty tricky as they can't reach the critical feet.

If you don't intend to place gear in the final crack, you only need one #3 camalot at most for the pitch.
Oct 7, 2009

one of my favorite pitches at the bluffs! Definitely not your average bluffs 5.9...
By Mark Roberts
From: Vancouver, BC
Oct 20, 2009
rating: 5.9 5c 17 VI 17 HVS 5a

This is the link to the other Wonderland page (It's generally considered part of Pixie Corner).

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